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Fast Footprint MlPmapping
(The Eurographics Association, 1999)
Mapping textures onto surfaces of computer-generated objects is a technique which greatly improves the realism of their appearance. In this paper, we describe a new method for efficient and fast texture filtering to prevent ...
Multiresolution Rendering With Displacement Mapping
(The Eurographics Association, 1999)
In this paper, we present for the first time an approach for hardware accelerated displacement mapping. The displaced surface is generated from a 2D displacement map by remeshing a coarse triangle mesh according to the ...