Search
Now showing items 1-6 of 6
An Image-based Approach for Detecting Faces Carved in Heritage Monuments
(The Eurographics Association, 2018)
Heritage monuments such as columns, memorials and buildings are typically carved with a variety of visual features, including figural content, illustrating scenes from battles or historical narratives. Understanding such ...
Digital Workflow for Creating 3D Puzzles to Engage Audiences in the Interpretation of Archaeological Artefacts
(The Eurographics Association, 2018)
3D physical puzzles are typically used to engage audiences in the interpretation of archaeological artefacts in a museum exhibition. The reason for this is that a puzzle can be seen as a game but also as a complex activity ...
Virtual Reality (VR) Interactions With Multiple Interpretations of Archaeological Artefacts
(The Eurographics Association, 2018)
Increasingly, the incorporation of 3D printed artefacts into Virtual Reality (VR) and Augmented Reality (AR) experiences is of interest to Cultural Heritage professionals. This is because virtual environments, by themselves, ...
Participatory Co-creation of a Public Sculpture Incorporating 3D Digital Technologies
(The Eurographics Association, 2018)
This paper presents a interdisciplinary project between artists, civic groups, heritage organisations, technical experts and communities to co-create a piece of artwork for the community. Constellation is the name of the ...
Experiencing Art by Means of 3D Printed Replicas: Enriching the Interpretation of Pot Oiseau
(The Eurographics Association, 2019)
Digitally fabricated artefacts or 3D replicas have the potential to enrich the interpretation of cultural assets by enhancing visitors' engagement with collections. However, it is still not well understood how replicas ...
Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment
(The Eurographics Association, 2021)
The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audiences across the world have been unable to visit museums, physically interact with their collections on site or digitally ...