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    Texture Shaders 

    McCool, Michael D.; Heidrich, Wolfgang (The Eurographics Association, 1999)
    Extensions to the texture-mapping support of the abstract graphics hardware pipeline and the OpenGL API are proposed to better support programmable shading, with a unified interface, on a variety of future graphics accelerator ...

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    Author
    Heidrich, Wolfgang (1)
    McCool, Michael D. (1)Subject1.3.1 [Computer Graphics] (1)
    1.3.7 [Computer Graphics] (1)
    Color (1)Graphics Processors (1)
    Hardware Architecture (1)
    shading (1)shadowing (1)texture. (1)
    Three Dimensional Graphics and Realism (1)
    ... View MoreDate Issued
    1999 (1)
    Has File(s)true (1)

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