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Animation of Orthogonal Texture-Based Vector Field Visualization
(The Eurographics Association, 2007)
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generated by line integral convolution (LIC). This ...
Scalable Sort-First Parallel Direct Volume Rendering with Dynamic Load Balancing
(The Eurographics Association, 2007)
We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of high scalability in regards to both performance and data set size. We explore three novel techniques for estimating the ...