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Appearance of Interfaced Lambertian Microfacets, using STD Distribution
(The Eurographics Association, 2017)
This paper presents the use of Student’s T-Distribution (STD) with interfaced Lambertian (IL) microfacets. The resulting model increases the range of materials while providing a very accurate adjustment of appearance. STD ...
3D Reconstruction of Hand Postures by Measuring Skin Deformation on Back Hand
(The Eurographics Association, 2017)
In this research, we propose a method for reconstructing hand posture by measuring the deformation of the back of the hand with a wearable device. The deformation of skin on the back of the hand can be measured by using ...
DepthCut: Improved Depth Edge Estimation Using Multiple Unreliable Channels
(The Eurographics Association, 2017)
In the context of scene understanding, a variety of methods exists to estimate different information channels from mono or stereo images, including disparity, depth, and normals. Although several advances have been reported ...
UI-Net: Interactive Artificial Neural Networks for Iterative Image Segmentation Based on a User Model
(The Eurographics Association, 2017)
For complex segmentation tasks, fully automatic systems are inherently limited in their achievable accuracy for extracting relevant objects. Especially in cases where only few data sets need to be processed for a highly ...
Symposium on Geometry Processing 2017: Frontmatter
(Eurographics Association, 2017)
Long Range Constraints for Rigid Body Simulations
(ACM, 2017)
The two main constraints used in rigid body simulations are contacts and joints. Both constrain the motion of a small number of bodies in close proximity. However, it is often the case that a series of constraints restrict ...
Achieving Portable Performance For Wavelet Compression Using Data Parallel Primitives
(The Eurographics Association, 2017)
We consider the problem of wavelet compression in the context of portable performance over multiple architectures. We contribute a new implementation of the wavelet transform algorithm that uses data parallel primitives ...
Polygons, Points, or Voxels? Stimuli Selection for Crowdsourcing Aesthetics Preferences of 3D Shape Pairs
(Association for Computing Machinery, Inc (ACM), 2017)
Visual aesthetics is one of the fundamental perceptual properties of 3D shapes. Since the perception of shape aesthetics can be subjective, we take a data-driven approach and consider the human preferences of shape aesthetics. ...
A Primal-to-Primal Discretization of Exterior Calculus on Polygonal Meshes
(The Eurographics Association, 2017)
Discrete exterior calculus (DEC) offers a coordinate-free discretization of exterior calculus especially suited for computations on curved spaces. We present an extended version of DEC on surface meshes formed by general ...
Directed Curvature Histograms for Robotic Grasping
(The Eurographics Association, 2017)
Three-dimensional descriptors are a common tool nowadays, used in a wide range of tasks. Most of the descriptors that have been proposed in the literature focus on tasks such as object recognition and identification. This ...