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Asynchronous BVH Construction for Ray Tracing Dynamic Scenes on Parallel Multi-Core Architectures
(The Eurographics Association, 2007)
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration structures that handle complex triangle ...
Sequential Monte Carlo Adaptation in Low-Anisotropy Participating Media
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
This paper presents a novel method that effectively combines both control variates and importance sampling in a sequential Monte Carlo context. The radiance estimates computed during the rendering process are cached in a ...