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Space Partitioning for Mapping RadiosityComputations onto a Pipelined Parallel Architecture (II)
(The Eurographics Association, 1991)
A new space partitioning technique is elaborated. In part I of the paper [3], we proposed a shell-like structure which is to be superimposed on a uniform grid data structure and is adaptive to the local environment seen ...
The I.M.O.G.E.N .E. Machine: Some Hardware Elements
(The Eurographics Association, 1991)
The goal of the I.M.O.G.E.N.E. project is to define a real time graphics system. We focus on true real time display, images being computed at frame rate, i.e 50 (or 60) times a second. The I.M.O.G.E.N.E. machine uses no ...
Dynamic Load Balancing within a High PerformanceGraphics System
(The Eurographics Association, 1991)
Interactive 3D graphics applications require significant arithmetic processing to meet the ever-inreasing desire for higher image complexity and higher resolution in displayed images. This paper describes a graphics processor ...
Hardware Outline Character Rasterization
(The Eurographics Association, 1991)
This paper presents the design and implementation of an application specific integrated circuit (ASIC) for real-time rasterization of characters described by their outline based on vertical scan-conversion and flag fill ...
An Architecture for a High Performance Rendering Engine
(The Eurographics Association, 1991)
We present an architecture for a high-performance programmable rendering engine.This chip or chip-set will be able to deliver one Gouraud-shaded, z-buffered, texturemodulated and alpha-blended pixel every clock cycle. Focus ...
The Flipping Cube: A Device for Rotating 3D Rasters
(The Eurographics Association, 1991)
Driven by the prospect of three-dimensional rasters as a primary vehicle for future 3D graphics and volumetric imaging, this paper introduces an architecture for real-time rendering of high-resolution volumetric images. ...
The Conveyor - an Interconnection Device for ParallelVolumetric Transformations
(The Eurographics Association, 1991)
This paper presents the conveyor, an interconnection device which operates on a 3D skewed memory space and provides the capability of parallel volumetrictransformation. The special concept of the conveyor, its design and ...
A Parallel-Pipelined Multiprocessor System for the Radiosity Method
(The Eurographics Association, 1992)
Ray-tracing and radiosity algorithms can produce very realistic images, but they require a lot of computations which make them impractical for scenes of highcomplexity. Several attempts have been made to speed up computations ...
Depth Complexity in Object-Parallel Graphics Architectures
(The Eurographics Association, 1992)
We consider a multiprocessor graphics architecture object-parallel if graphics primitivesare assigned to processors without regard to screen location, and if each processorcompletely renders the primitives it is assigned. ...
Transputer-based Parallel Ray Tracing System Using Demand Data Transfer
(The Eurographics Association, 1992)
This paper describes a parallel ray tracing system MAGG which has 86 transputers and HDTV frame buffers. Our system is based on a screen subdivision algorithm. In this algorithm, each processor essentially requires entire ...