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    Real-Time Advection and Volumetric Illumination for the Visualization of 3D Unsteady Flow 

    Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas (The Eurographics Association, 2005)
    This paper presents an interactive technique for the dense texture-based visualization of unsteady 3D flow, taking into account issues of computational efficiency and visual perception. High efficiency is achieved by a ...
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    Fast Visualization of Special Relativistic Effects on Geometry and Illumination 

    Weiskopf, Daniel (The Eurographics Association, 2000)
    This paper describes a novel rendering technique for the special relativistic visualization of the geometry and illumination of fast moving objects. The physical basis consists of the relativistic aberration of light, the ...
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    Smart Hardware-Accelerated Volume Rendering 

    Roettger1, Stefan; Guthe, Stefan; Weiskopf, Daniel; Ertl, Thomas; Strasser, Wolfgang (The Eurographics Association, 2003)
    For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the most important extensions of the original ...
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    Animation of Orthogonal Texture-Based Vector Field Visualization 

    Bachthaler, Sven; Weiskopf, Daniel (The Eurographics Association, 2007)
    This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generated by line integral convolution (LIC). This ...
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    Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow 

    Cuntz, Nicolas; Kolb, Andreas; Strzodka, Robert; Weiskopf, Daniel (The Eurographics Association and Blackwell Publishing Ltd., 2008)
    Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from numerical diffusion of surface detail, ...
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    Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters 

    Strengert, Magnus; Magallón, Marcelo; Weiskopf, Daniel; Guthe, Stefan; Ertl, Thomas (The Eurographics Association, 2004)
    We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object space, and the intermediate images are ...
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    Scalable Sort-First Parallel Direct Volume Rendering with Dynamic Load Balancing 

    Moloney, Brendan; Weiskopf, Daniel; Moeller, Torsten; Strengert, Magnus (The Eurographics Association, 2007)
    We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of high scalability in regards to both performance and data set size. We explore three novel techniques for estimating the ...
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    Visualization of Advection-Diffusion in Unsteady Fluid Flow 

    Karch, Grzegorz Karol; Sadlo, Filip; Weiskopf, Daniel; Munz, Claus-Dieter; Ertl, Thomas (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    Advection has been the standard transport mechanism in flow visualization. Diffusion, in contrast, has not been considered important in visual flow field analysis so far, although it is inherent to many physical processes. ...
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    Anaglyph Stereo Without Ghosting 

    Sanftmann, Harald; Weiskopf, Daniel (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Anaglyph stereo provides a low-budget solution to viewing stereoscopic images. However, it may suffer from ghosting and bad color reproduction. Here we address the first issue. We present a novel technique to perceptually ...
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    Magnetic Flux Topology of 2D Point Dipoles 

    Bachthaler, Sven; Sadlo, Filip; Weeber, Rudolf; Kantorovich, Sofia; Holm, Christian; Weiskopf, Daniel (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    Magnetic fields exhibit higher-order, nonlinear singularities in the form of point-dipole singularities. In addition, due to absence of divergence, they feature only a subset of invariant structures from traditional vector ...
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    Weiskopf, Daniel (26)
    Ertl, Thomas (7)Burch, Michael (5)Bachthaler, Sven (3)Sadlo, Filip (3)Chen, Min (2)Guthe, Stefan (2)Hlawatsch, Marcel (2)Höferlin, Markus (2)Kurzhals, Kuno (2)... View MoreSubjectPicture/Image Generation (4)General (3)I.3.3 [Computer Graphics] (3)algorithmic art (2)Display algorithms (2)H.5.0 [Information Interfaces and Presentation] (2)Line and curve generation (2)Algorithmic art (1)Applied computing (1)artistic tool (1)... View MoreDate Issued2010 - 2020 (16)2000 - 2009 (11)Has File(s)true (27)

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