Now showing items 3318-3337 of 5413

    • Packet-based Hierarchal Soft Shadow Mapping 

      Yang, Baoguang; Feng, Jieqing; Guennebaud, Gael; Liu, Xinguo (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Recent soft shadow mapping techniques based on back-projection can render high quality soft shadows in real time. However, real time high quality rendering of large penumbrae is still challenging, especially when multilayer ...
    • Packet-Oriented Streamline Tracing on Modern SIMD Architectures 

      Hentschel, Bernd; Göbbert, Jens Henrik; Klemm, Michael; Springer, Paul; Schnorr, Andrea; Kuhlen, Torsten W. (The Eurographics Association, 2015)
      The advection of integral lines is an important computational kernel in vector field visualization. We investigate how this kernel can profit from vector (SIMD) extensions in modern CPUs. As a baseline, we formulate a ...
    • A PageRank based predictive model for the estimation of the archaeological potential of an urban area 

      Dubbini, Nevio; Gattiglia, Gabriele (The Eurographics Association, 2013)
      We present the analysis of multi-faceted, GIS managed data for determining the archaeological potential, i.e. a measure of the possibility that a more or less significant archaeological stratification is preserved. We used ...
    • Painted Stained Glass 

      Doyle, Lars; Mould, David (The Eurographics Association, 2016)
      We propose a new region-based method for stained glass rendering of an input photograph. We achieve more regular region sizes than previous methods by using simple linear iterative clustering, or SLIC, to obtain tile ...
    • A Painterly Rendering Based on Stroke Profile and Database 

      Seo, SangHyun; Park, JinWan; Yoon, KyungHyun (The Eurographics Association, 2009)
      We present a method for producing painting-like images composed of predefined brush strokes. Our proposed method is based on image retrieval method and uses a stroke database. The stroke database consists of transformed ...
    • Painting with Flowsnakes 

      Wyvill, Brian (The Eurographics Association, 2015)
      Space filling curves, invented by mathematicians in the 19th century, have long been a fascination for artists, however there are no interactive tools to allow an artist to create and explore various levels of recursion ...
    • Painting With Texture 

      Ritter, Lincoln; Li, Wilmot; Curless, Brian; Agrawala, Maneesh; Salesin, David (The Eurographics Association, 2006)
      We present an interactive texture painting system that allows the user to author digital images by painting with a palette of input textures. At the core of our system is an interactive texture synthesis algorithm that ...
    • Pairwise Matching of Stone Tools Based on Flake-Surface Contour Points and Normals 

      Xi, Yang; Matsuyama, Katsutsugu; Konno, Kouichi (The Eurographics Association, 2017)
      Stone tools constitute the main artifacts facilitating archaeological research of the Paleolithic era. The reassembly of stone tools is the most important research work for analyzing human activities of that period. In ...
    • Palazzo Raimondi in Cremona - 3D Survey and Diagnostic Tests for the Knowledge of Construction Techniques and Historical Materials 

      Cardaci, Alessio; Versaci, Antonella; Roberti, Giulio Mirabella (IEEE, 2015)
      The paper deals with the 3D survey of Palazzo Raimondi in Cremona, featuring a renowned Renaissance façade, first step of a knowledge program aimed to define strengthening strategies consistent with the objective of building ...
    • A Palette-Driven Approach to Image Color Transfer 

      Greenfield, Gary R.; House, Donald H. (The Eurographics Association, 2005)
      Color analysis of images for the purpose of color balancing, color contrast, and color correction is critical in image processing applications. Color analysis of images for the purpose of palette extraction has received ...
    • Palette-Style Volume Visualization 

      Wu, Yingcai; Xu, Anbang; Chan, Ming-Yuen; Qu, Huamin; Guo, Ping (The Eurographics Association, 2007)
      In this paper we propose a palette-style volume visualization interface which aims at providing users with an intuitive volume exploration tool. Our system is inspired by the widely used wheel-style color palette. The ...
    • The Palmieri Hypogeum in Lecce - From the Integrated Survey to the Dissemination of Contents 

      Gabellone, Francesco; Ferrari, Ivan; Giuri, Francesco (IEEE, 2015)
      This paper describes a complete path of research, which, starting from analysis and restitution 3D, gets to the virtual exploration of Hypogeum Palmieri in Lecce, a monument of Messapian age (4th century BC) currently not ...
    • Pannini: A New Projection for RenderingWide Angle Perspective Images 

      Sharpless, Thomas K.; Postle, Bruno; German, Daniel M. (The Eurographics Association, 2010)
      The widely used rectilinear perspective projection cannot render realistic looking flat views with fields of view much wider than 70°. Yet 18th century artists known as 'view painters' depicted wider architectural ...
    • Pano2Vid: Automatic Cinematography for Watching 360° Videos 

      Su, Yu-Chuan; Jayaraman, Dinesh; Grauman, Kristen (The Eurographics Association, 2017)
      We introduce the novel task of Pano2Vid --- automatic cinematography in panoramic 360° videos. Given a 360° video, the goal is to direct an imaginary camera to virtually capture natural-looking normal field-of-view (NFOV) ...
    • Panoramic Video Techniques for Improving Presence in Virtual Environments 

      Dalvandi, Arefe; Riecke, Bernhard E.; Calvert, Tom (The Eurographics Association, 2011)
      Photo-realistic techniques that use sequences of images captured from a real environment can be used to create virtual environments (VEs). Unlike 3D modelling techniques, the required human work and computation are independent ...
    • A Panoramic Walkthrough System with Occlusion Culling 

      Yang, Lining; Crawfis, Roger (The Eurographics Association, 2003)
      The interactive and high quality rendering of very complex scenes in a virtual environment is very difficult if not impossible to achieve. This research extends our previous EGVE paper that presents a panoramic walkthrough ...
    • Paper-based Scribble Simplification:Where Do We Stand? 

      Bartolo, Alexandra; Camilleri, Kenneth P.; Fabri, Simon G.; Borg, Jonathan C. (The Eurographics Association, 2008)
      This paper presents a formal evaluation of the paper-based scribble simplification algorithm described in [BCFB07] and [BCFB08]. A comparative analysis of different aspects of the algorithm with other algorithms described ...
    • Papermint (A Minty Toons World) 

      Ledit, Lev; Porocnik, Martin; Kogler, Claudia; Lippe, Barbara; Novak, Magdalena (IEEE, 2015)
      Papermint (A Minty Toons World) was a highly complex massive multiplayer online game (MMOG), launched in March 2007 and downloaded and played regularly by a fan community of around 20.000 users between 2007 and 2011.The ...
    • PaperVis: Literature Review Made Easy 

      Chou, Jia -Kai; Yang, C. -K. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Reviewing literatures for a certain research field is always important for academics. One could use Google-like information seeking tools, but oftentimes he/she would end up obtaining too many possibly related papers, as ...
    • Papilio: Visualizing Android Application Permissions 

      Loorak, Mona Hosseinkhani; Fong, Philip W. L.; Carpendale, Sheelagh (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We introduce Papilio, a new visualization technique for visualizing permissions of real-world Android applications. We explore the development of layouts that exploit the directed acyclic nature of Android application ...