Now showing items 6-8 of 8

    • Interactive Shape Modeling and Deformation 

      Sorkine, Olga; Botsch, Mario (The Eurographics Association, 2009)
      We present a tutorial that covers the latest research advances in interactive 3D shape modeling and deformation, a highly relevant topic for CAGD, engineering applications, and computer animation for movies or games. We ...
    • Meshless Approximation Methods and Applications in Physics Based Modeling and Animation 

      Adams, Bart; Wicke, Martin (The Eurographics Association, 2009)
      With growing computing power, physical simulations have become increasingly important in computer graphics. Content creation for movies and interactive computer games relies heavily on physical models, and physicallyinspired ...
    • Preface and Table of Contents 

      - (The Eurographics Association, 2009)
      Preface and Table of Contents