Browsing Education Papers 2008 by Title
Now showing items 4-7 of 7
-
From a Light CG Framework to a strong Cannibal Experience
(The Eurographics Association, 2008)Game development courses are being more and more deployed within computer graphics (CG) curricula. A fundamental element in the pedagogical effectiveness of such courses is the quality of the development framework provided ... -
Graphics based Computer Adaptive Testing and Beyond
(The Eurographics Association, 2008)Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using graphics for 'innovative testing'. Rather than traditional pen-and-paper tests, audio, ... -
Teaching Soft-skills: Digital Game Development in a Multi-Discipline Environment
(The Eurographics Association, 2008)While academic video game development has garnered widespread publicity due to the size of the industry and the potential impact on faltering Computer Science enrollment, many academic programs fail to address the expansive ... -
What Can We Gain from Transdisciplinary Visualization Courses?
(The Eurographics Association, 2008)Transdisciplinary education means going even further in the collaboration with other disciplines than multidisciplinary and interdisciplinary education do. Transdisciplinary education attempts to search for new insights ...