Now showing items 1-20 of 47

    • A Cross‐Dimension Annotations Method for 3D Structural Facial Landmark Extraction 

      Gong, Xun; Chen, Ping; Zhang, Zhemin; Chen, Ke; Xiang, Yue; Li, Xin (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Recent methods for 2D facial landmark localization perform well on close‐to‐frontal faces, but 2D landmarks are insufficient to represent 3D structure of a facial shape. For applications that require better accuracy, such ...
    • Effective Annotations Over 3D Models 

      Ponchio, F.; Callieri, M.; Dellepiane, M.; Scopigno, R. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Annotation support in interactive systems is often considered a simple task by the CG community, since it entails the apparently easy selection of a region and its connection with some information. The reality appears more ...
    • Synthesizing Character Animation with Smoothly Decomposed Motion Layers 

      Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The processing of captured motion is an essential task for undertaking the synthesis of high‐quality character animation. The motion decomposition techniques investigated in prior work extract meaningful motion primitives ...
    • Simulating the Evolution of Ancient Fortified Cities 

      Mas, Albert; Martin, Ignacio; Patow, Gustavo (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Ancient cities and castles are ubiquitous cultural heritage structures all over Europe, and countless digital creations (e.g. movies and games) use them for storytelling. However, they got little or no attention in the ...
    • On Demand Solid Texture Synthesis Using Deep 3D Networks 

      Gutierrez, J.; Rabin, J.; Galerne, B.; Hurtut, T. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high‐quality three‐dimensional (3D) data at interactive rates. Based on ...
    • Making Parameter Dependencies of Time‐Series Segmentation Visually Understandable 

      Eichner, Christian; Schumann, Heidrun; Tominski, Christian (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      This work presents an approach to support the visual analysis of parameter dependencies of time‐series segmentation. The goal is to help analysts understand which parameters have high influence and which segmentation ...
    • Progressive Refinement Imaging 

      Kluge, M.; Weyrich, T.; Kolb, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      This paper presents a novel technique for progressive online integration of uncalibrated image sequences with substantial geometric and/or photometric discrepancies into a single, geometrically and photometrically consistent ...
    • SiamesePointNet: A Siamese Point Network Architecture for Learning 3D Shape Descriptor 

      Zhou, J.; Wang, M. J.; Mao, W. D.; Gong, M. L.; Liu, X. P. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present a novel deep learning approach to extract point‐wise descriptors directly on 3D shapes by introducing Siamese Point Networks, which contain a global shape constraint module and a feature transformation operator. ...
    • Issue Information 

      Benes, Bedrich and Hauser, Helwig (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    • Fourier Analysis of Correlated Monte Carlo Importance Sampling 

      Singh, Gurprit; Subr, Kartic; Coeurjolly, David; Ostromoukhov, Victor; Jarosz, Wojciech (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Fourier analysis is gaining popularity in image synthesis as a tool for the analysis of error in Monte Carlo (MC) integration. Still, existing tools are only able to analyse convergence under simplifying assumptions (such ...
    • Parameterization, Feature Extraction and Binary Encoding for the Visualization of Tree‐Like Structures 

      Lichtenberg, N.; Lawonn, K. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The study of vascular structures, using medical 3D models, is an active field of research. Illustrative visualizations have been applied to this domain in multiple ways. Researchers made the geometric properties of vasculature ...
    • Image‐Based Tree Variations 

      Argudo, Oscar; Andújar, Carlos; Chica, Antoni (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The automatic generation of realistic vegetation closely reproducing the appearance of specific plant species is still a challenging topic in computer graphics. In this paper, we present a new approach to generate new tree ...
    • Multi‐Segment Foot for Human Modelling and Simulation 

      Park, Hwangpil; Yu, Ri; Lee, Jehee (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Realistic modelling of a human‐like character is one of the main topics in computer graphics to simulate human motion physically and also look realistically. Of the body parts, a human foot interacts with the ground, and ...
    • The Matchstick Model for Anisotropic Friction Cones 

      Erleben, K.; Macklin, M.; Andrews, S.; Kry, P. G. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Inspired by frictional behaviour that is observed when sliding matchsticks against one another at different angles, we propose a phenomenological anisotropic friction model for structured surfaces. Our model interpolates ...
    • Hinted Star Coordinates for Mixed Data 

      Matute, J.; Linsen, L. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Mixed data sets containing numerical and categorical attributes are nowadays ubiquitous. Converting them to one attribute type may lead to a loss of information. We present an approach for handling numerical and categorical ...
    • Revectorization‐Based Soft Shadow Mapping 

      Macedo, M. C. F.; Apolinário, A. L.; Agüero, K. A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we present revectorization‐based soft shadow mapping, an algorithm that enables the rendering of visually plausible anti‐aliased soft shadows in real time. In revectorization‐based shadow mapping, shadow ...
    • Paradigm 

      Benes, Bedrich and Hauser, Helwig (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    • Reducing Affective Responses to Surgical Images and Videos Through Stylization 

      Besançon, Lonni; Semmo, Amir; Biau, David; Frachet, Bruno; Pineau, Virginie; Sariali, El Hadi; Soubeyrand, Marc; Taouachi, Rabah; Isenberg, Tobias; Dragicevic, Pierre (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present the first empirical study on using colour manipulation and stylization to make surgery images/videos more palatable. While aversion to such material is natural, it limits many people's ability to satisfy their ...
    • Normal‐Based Bas‐Relief Modelling via Near‐Lighting Photometric Stereo 

      Wei, M.; Song, Z.; Nie, Y.; Wu, J.; Ji, Z.; Guo, Y.; Xie, H.; Wang, J.; Wang, F. L. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present a ear‐ighting hotometric tereo (NL‐PS) system to produce digital bas‐reliefs from a physical object (set) directly. Unlike both the 2D image and 3D model‐based modelling methods that require complicated interactions ...
    • FARM: Functional Automatic Registration Method for 3D Human Bodies 

      Marin, R.; Melzi, S.; Rodolà, E.; Castellani, U. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We introduce a new method for non‐rigid registration of 3D human shapes. Our proposed pipeline builds upon a given parametric model of the human, and makes use of the functional map representation for encoding and inferring ...