Recent Submissions

  • A Cross‐Dimension Annotations Method for 3D Structural Facial Landmark Extraction 

    Gong, Xun; Chen, Ping; Zhang, Zhemin; Chen, Ke; Xiang, Yue; Li, Xin (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Recent methods for 2D facial landmark localization perform well on close‐to‐frontal faces, but 2D landmarks are insufficient to represent 3D structure of a facial shape. For applications that require better accuracy, such ...
  • Simulating the Evolution of Ancient Fortified Cities 

    Mas, Albert; Martin, Ignacio; Patow, Gustavo (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Ancient cities and castles are ubiquitous cultural heritage structures all over Europe, and countless digital creations (e.g. movies and games) use them for storytelling. However, they got little or no attention in the ...
  • Multi‐Segment Foot for Human Modelling and Simulation 

    Park, Hwangpil; Yu, Ri; Lee, Jehee (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Realistic modelling of a human‐like character is one of the main topics in computer graphics to simulate human motion physically and also look realistically. Of the body parts, a human foot interacts with the ground, and ...
  • Synthesizing Character Animation with Smoothly Decomposed Motion Layers 

    Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    The processing of captured motion is an essential task for undertaking the synthesis of high‐quality character animation. The motion decomposition techniques investigated in prior work extract meaningful motion primitives ...
  • Making Parameter Dependencies of Time‐Series Segmentation Visually Understandable 

    Eichner, Christian; Schumann, Heidrun; Tominski, Christian (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    This work presents an approach to support the visual analysis of parameter dependencies of time‐series segmentation. The goal is to help analysts understand which parameters have high influence and which segmentation ...
  • Compressed Neighbour Lists for SPH 

    Band, Stefan; Gissler, Christoph; Teschner, Matthias (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    We propose a novel compression scheme to store neighbour lists for iterative solvers that employ Smoothed Particle Hydrodynamics (SPH). The compression scheme is inspired by Stream VByte, but uses a non‐linear mapping from ...
  • A Survey of Visual Analytics for Public Health 

    Preim, Bernhard; Lawonn, Kai (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    We describe visual analytics solutions aiming to support public health professionals, and thus, preventive measures. Prevention aims at advocating behaviour and policy changes likely to improve human health. Public health ...
  • RAS: A Data‐Driven Rigidity‐Aware Skinning Model For 3D Facial Animation 

    Liu, S‐L.; Liu, Y.; Dong, L‐F.; Tong, X. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    We present a novel data‐driven skinning model—rigidity‐aware skinning (RAS) model, for simulating both active and passive 3D facial animation of different identities in real time. Our model builds upon a linear blend ...
  • On Demand Solid Texture Synthesis Using Deep 3D Networks 

    Gutierrez, J.; Rabin, J.; Galerne, B.; Hurtut, T. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high‐quality three‐dimensional (3D) data at interactive rates. Based on ...
  • Parameterization, Feature Extraction and Binary Encoding for the Visualization of Tree‐Like Structures 

    Lichtenberg, N.; Lawonn, K. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    The study of vascular structures, using medical 3D models, is an active field of research. Illustrative visualizations have been applied to this domain in multiple ways. Researchers made the geometric properties of vasculature ...
  • The Matchstick Model for Anisotropic Friction Cones 

    Erleben, K.; Macklin, M.; Andrews, S.; Kry, P. G. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Inspired by frictional behaviour that is observed when sliding matchsticks against one another at different angles, we propose a phenomenological anisotropic friction model for structured surfaces. Our model interpolates ...
  • Reducing Affective Responses to Surgical Images and Videos Through Stylization 

    Besançon, Lonni; Semmo, Amir; Biau, David; Frachet, Bruno; Pineau, Virginie; Sariali, El Hadi; Soubeyrand, Marc; Taouachi, Rabah; Isenberg, Tobias; Dragicevic, Pierre (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    We present the first empirical study on using colour manipulation and stylization to make surgery images/videos more palatable. While aversion to such material is natural, it limits many people's ability to satisfy their ...
  • Context‐Aware Mixed Reality: A Learning‐Based Framework for Semantic‐Level Interaction 

    Chen, L.; Tang, W.; John, N. W.; Wan, T. R.; Zhang, J. J. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Mixed reality (MR) is a powerful interactive technology for new types of user experience. We present a semantic‐based interactive MR framework that is beyond current geometry‐based approaches, offering a step change in ...
  • Revectorization‐Based Soft Shadow Mapping 

    Macedo, M. C. F.; Apolinário, A. L.; Agüero, K. A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    In this paper, we present revectorization‐based soft shadow mapping, an algorithm that enables the rendering of visually plausible anti‐aliased soft shadows in real time. In revectorization‐based shadow mapping, shadow ...
  • Visualizing Dynamics of Urban Regions Through a Geo‐Semantic Graph‐Based Method 

    Wang, Yunzhe; Baciu, George; Li, Chenhui (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    In urban analysis, it is desirable to find regions where a primary socio‐economic activity dominates as a key endeavour. This can be accomplished by aggregating neighbouring locations where similar activities take place. ...
  • Broadmark: A Testing Framework for Broad‐Phase Collision Detection Algorithms 

    Serpa, Ygor Rebouças; Rodrigues, Maria Andréia Formico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Research in the area of collision detection permeates most of the literature on simulations, interaction and agents planning, being commonly regarded as one of the main bottlenecks for large‐scale systems. To this day, ...
  • Gaussian Product Sampling for Rendering Layered Materials 

    Xia, Mengqi (Mandy); Walter, Bruce; Hery, Christophe; Marschner, Steve (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    To increase diversity and realism, surface bidirectional scattering distribution functions (BSDFs) are often modelled as consisting of multiple layers, but accurately evaluating layered BSDFs while accounting for all light ...
  • Progressive Refinement Imaging 

    Kluge, M.; Weyrich, T.; Kolb, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    This paper presents a novel technique for progressive online integration of uncalibrated image sequences with substantial geometric and/or photometric discrepancies into a single, geometrically and photometrically consistent ...
  • Microstructure Control in 3D Printing with Digital Light Processing 

    Luongo, A.; Falster, V.; Doest, M. B.; Ribo, M. M.; Eiriksson, E. R.; Pedersen, D. B.; Frisvad, J. R. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    Digital light processing stereolithography is a promising technique for 3D printing. However, it offers little control over the surface appearance of the printed object. The printing process is typically layered, which ...
  • Visualizing the Stability of 2D Point Sets from Dimensionality Reduction Techniques 

    Reinbold, Christian; Kumpf, Alexander; Westermann, Rüdiger (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    We use ‐order Voronoi diagrams to assess the stability of ‐neighbourhoods in ensembles of 2D point sets, and apply it to analyse the robustness of a dimensionality reduction technique to variations in its input configurations. ...

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