Now showing items 1-20 of 40

    • CultArc3D_mini: Fully Automatic Zero-Button 3D Replicator 

      Ritz, Martin; Knuth, Martin; Santos, Pedro; Fellner, Dieter W. (The Eurographics Association, 2018)
      3D scanning and 3D printing are two rapidly evolving domains, both generating results with a huge and growing spectrum of applications. Especially in Cultural Heritage, a massive and increasing amount of objects awaits ...
    • Frontmatter: Eurographics Workshop on Graphics and Cultural Heritage 

      Sablatnig, Robert; Wimmer, Michael (The Eurographics Association, 2018)
    • An Image-based Approach for Detecting Faces Carved in Heritage Monuments 

      Lai, Yu-Kun; Echavarria, Karina Rodriguez; Song, Ran; Rosin, Paul L. (The Eurographics Association, 2018)
      Heritage monuments such as columns, memorials and buildings are typically carved with a variety of visual features, including figural content, illustrating scenes from battles or historical narratives. Understanding such ...
    • Shape Analysis Techniques for the Ayia Irini Case Study 

      Scalas, Andreas; Vassallo, Valentina; Mortara, Michela; Spagnuolo, Michela; Hermon, Sorin (The Eurographics Association, 2018)
      The typical approach for archaeological analysis is mainly qualitative and, as such, subjective. Even when some measures are reported in the documentation of artefacts, they are often approximate or ambiguous. Conversely, ...
    • New Haven Building Archive: A Database for the Collection, Study, and Communication of Local Built Heritage 

      Rubin, Elihu; Akhtar, Saima; Brown, Benedict; Rushmeier, Holly (The Eurographics Association, 2018)
      The New Haven Building Archive (NHBA) is a digital, mobile, and interactive field guide to New Haven, Connecticut's built heritage. As an interactive digital guide and database for local buildings, the NHBA harnesses digital ...
    • Aging Prediction of Cultural Heritage Samples Based on Surface Microgeometry 

      Ciortan, Irina Mihaela; Marchioro, Giacomo; Daffara, Claudia; Pintus, Ruggero; Gobbetti, Enrico; Giachetti, Andrea (The Eurographics Association, 2018)
      A critical and challenging aspect for the study of Cultural Heritage (CH) assets is related to the characterization of the materials that compose them and to the variation of these materials with time. In this paper, we ...
    • Earthquake Simulation for Ancient Building Destruction 

      Fita, Josep Lluis; Besuievsky, Gonzalo; Patow, Gustavo (The Eurographics Association, 2018)
      Research on seismic simulations has been focused mainly on methodologies specially tailored for civil engineering. On the other hand, we have detected a certain lack of this kind of tools for interactive cultural heritage ...
    • Multiple Material Layer Visualization for Cultural Heritage Artifacts 

      Moutafidou, Anastasia; Adamopoulos, Georgios; Drosou, Anastasios; Tzovaras, Dimitrios; Fudos, Ioannis (The Eurographics Association, 2018)
      Material aging has a significant effect on the appearance of cultural heritage objects. These aging effects depend on material composition, object usage and weathering conditions but also on physical and chemical substance ...
    • Developing and Maintaining a Web 3D Viewer for the CH Community: an Evaluation of the 3DHOP Framework 

      Potenziani, Marco; Callieri, Marco; Scopigno, Roberto (The Eurographics Association, 2018)
      3DHOP (3D Heritage On-line Presenter) has been released 4 years ago, as an open-source framework for the creation of interactive visualization of 3D content on the web, aimed at the CH field. Transforming a research tool ...
    • An Investigation of Optimal Light Source Setups for Photometric Stereo Reconstruction of Historical Coins 

      Brenner, Simon; Zambanini, Sebastian; Sablatnig, Robert (The Eurographics Association, 2018)
      In this paper, we address the 3D reconstruction of historical coins by means of Photometric Stereo. We investigate the influence of the number and arrangement of lights to the reconstruction quality by comparing mean angular ...
    • Visualizing Networks of Maya Glyphs by Clustering Subglyphs 

      Bogacz, Bartosz; Feldmann, Felix; Prager, Christian; Mara, Hubert (The Eurographics Association, 2018)
      Deciphering the Maya writing is an ongoing process that has already started in the early 19th century. Among the reasons why Maya hieroglyphic script and language are still undeciphered are inexpertly-created drawings of ...
    • Towards the Reconstruction of Wide Historical Sites: A Local Graph-based Representation to Resample Gigantic Acquisitions 

      Bletterer, Arnaud; Payan, Frédéric; Antonini, Marc; Meftah, Anis (The Eurographics Association, 2018)
      Nowadays, LiDAR scanners are able to digitize very wide historical sites, leading to point clouds composed of billions of points. These point clouds are able to describe very small objects or elements disseminated in these ...
    • Digital Workflow for Creating 3D Puzzles to Engage Audiences in the Interpretation of Archaeological Artefacts 

      Echavarria, Karina Rodriguez; Samaroudi, Myrsini (The Eurographics Association, 2018)
      3D physical puzzles are typically used to engage audiences in the interpretation of archaeological artefacts in a museum exhibition. The reason for this is that a puzzle can be seen as a game but also as a complex activity ...
    • VR Video Storytelling for Intangible Cultural Heritage Preservation 

      Selmanovic, Elmedin; Rizvic, Selma; Harvey, Carlo; Boskovic, Dusanka; Hulusic, Vedad; Chahin, Malek; Sljivo, Sanda (The Eurographics Association, 2018)
      Interactive digital storytelling has become a popular method for virtual cultural heritage presentations. Combinations of stories and 3D virtual reconstructions are attractive for the audience and have high edutainment ...
    • Objective and Subjective Evaluation of Virtual Relighting from Reflectance Transformation Imaging Data 

      Pintus, Ruggero; Dulecha, Tinsae; Jaspe, Alberto; Giachetti, Andrea; Ciortan, Irina; Gobbetti, Enrico (The Eurographics Association, 2018)
      Reflectance Transformation Imaging (RTI) is widely used to produce relightable models from multi-light image collections. These models are used for a variety of tasks in the Cultural Heritage field. In this work, we carry ...
    • Development of a High Resolution Topography and Color Scanner to Capture Crack Patterns of Paintings 

      Hengstum, Mathijs J. W. van; Essers, Tessa T. W.; Elkhuizen, Willemijn S.; Dodou, Dimitra; Song, Yu; Geraedts, Jo M. P.; Dik, Joris (The Eurographics Association, 2018)
      The aging of paintings is inevitable and over the years degradation occurs due to exposure to a variety of environmental influences. One of these degradations is craquelure, fracture patterns in the paint. 3D imaging ...
    • A Social Platform to Support Citizens Reuse of Open 3D Visualisations: a Citizen Science Approach 

      Donato, Renato De; Santo, Massimo De; Negro, Alberto; Pirozzi, Donato; Rizzolo, Diletta; Santangelo, Gianluca; Scarano, Vittorio (The Eurographics Association, 2018)
      There is a growing interest in the world of Open Data, with many initiatives in the Cultural Heritage field. Platforms like Europeana, archive.org, Open Heritage by Google are only few examples of on-line catalogues full ...
    • Gloss Calibration and Gloss Gamut Mapping for Material Appearance Reproduction of Paintings 

      Elkhuizen, Willemijn S.; Essers, Tessa T. W.; Song, Yu; Pont, Sylvia C.; Geraedts, Jo M. P.; Dik, Joris (The Eurographics Association, 2018)
      Being able to link captured material characteristics and fabricable material appearance attributes is important for creating life-like reproductions. In this paper we propose a method for gloss calibration, and an approach ...
    • Proxy Painting 

      Lange, Vanessa; Kurth, Philipp; Keinert, Benjamin; Boss, Martin; Stamminger, Marc; Bauer, Frank (The Eurographics Association, 2018)
      For archaeologists it is often desireable to present statues in their original coloration. With projection mapping real-world surfaces are augmented by digital content to create compelling alterations of the scene's visual ...
    • A Configurable Design Approach for Virtual Museums 

      Tsita, Christina; Sinanis, Anastasis; Dimitriou, Nikolaos; Papachristou, Kostas; Karageorgopoulou, Anastasia; Drosou, Anastasios; Tzovaras, Dimitrios (The Eurographics Association, 2018)
      Virtual Museums (VM) are widely used to preserve and to disseminate cultural heritage to the audience, due to the existing evidence that they can enhance the interest on cultural heritage content, while reinforcing motivation ...