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GPU-based Real-time Cloth Simulation for Virtual Try-on
(The Eurographics Association, 2018)
We present a novel real-time approach for dynamic detailed clothing simulation on a moving body. The most distinctive feature of our method is that it divides dynamic simulation into two parts: local driving and static ...
3D VAE-Attention Network: A Parallel System for Single-view 3D Reconstruction
(The Eurographics Association, 2018)
3D object reconstruction from single view image is a challenge task. Due to the fact that the information contained in one isolated image is not sufficient for reasonable 3D shape reconstruction, the existing results on ...
Bottom-up/Top-down Geometric Object Reconstruction with CNN Classification for Mobile Education
(The Eurographics Association, 2018)
Geometric objects in educational materials are often illustrated as 2D line drawings, which results in the loss of depth information. To alleviate the problem of fully understanding the 3D structure of geometric objects, ...
StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples
(The Eurographics Association, 2018)
We reconstruct a closed denoised curve from an unstructured and highly noisy 2D point cloud. Our proposed method uses a two-pass approach: Previously recovered manifold connectivity is used for ordering noisy samples along ...
Light-Field DVR on GPU for Streaming Time-Varying Data
(The Eurographics Association, 2018)
Direct Volume Rendering (DVR) of volume data can be a memory intensive task in terms of footprint and cache-coherency. Rayguided methods may not be the best option to interactively render to light-fields due to feedback ...
Skeleton-based Generalized Cylinder Deformation under the Relative Curvature Condition
(The Eurographics Association, 2018)
Deformation of a generalized cylinder with a parameterized shape change of its centerline is a non-trivial task when the surface is represented as a high-resolution triangle mesh, particularly when self-intersection and ...
Gauss-Seidel Progressive Iterative Approximation (GS-PIA) for Loop Surface Interpolation
(The Eurographics Association, 2018)
We propose a Gauss-Seidel progressive iterative approximation (GS-PIA) method for Loop subdivision surface interpolation by combining classical Gauss-Seidel iterative method for linear system and progressive iterative ...
Spherical Blue Noise
(The Eurographics Association, 2018)
We present a physically based method which generates unstructured uniform point set directly on the S2-sphere. Spherical uniform point sets are useful for illumination sampling in Quasi Monte Carlo (QMC) rendering but it ...
Anisotropic Spectral Manifold Wavelet Descriptor for Deformable Shape Analysis and Matching
(The Eurographics Association, 2018)
In this paper, we present a novel framework termed Anisotropic Spectral Manifold Wavelet Transform (ASMWT) for shape analysis. ASMWT comprehensively analyzes the signals from multiple directions on local manifold regions ...
Extreme Feature Regions for Image Matching
(The Eurographics Association, 2018)
Extreme feature regions are increasingly critical for many image matching applications on affine image-pairs. In this paper, we focus on the time-consumption and accuracy of using extreme feature regions to do the ...