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Direct Raytracing of Particle-based Fluid Surfaces Using Anisotropic Kernels
(The Eurographics Association, 2018)
Particle-based simulation models have assumed a significant role in the numerical computation of high-fidelity transient flow and continuum mechanical problems. However, direct visualization of surfaces from particle data ...
Hardware-Accelerated Multi-Tile Streaming for Realtime Remote Visualization
(The Eurographics Association, 2018)
The physical separation of compute resource and end user is one of the core challenges in HPC visualization. While GPUs are routinely used in remote rendering, a heretofore unexplored aspect is these GPUs' special purpose ...