Browsing 36-Issue 8 by Issue Date

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Browsing 36-Issue 8 by Issue Date

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  • Glaßer, S.; Hoffmann, T.; Boese, A.; Voß, S.; Kalinski, T.; Skalej, M.; Preim, B. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Intravascular imaging provides new insights into the condition of vessel walls. This is crucial for cerebrovascular diseases including stroke and cerebral aneurysms, where it may present an important factor for indication ...
  • Steiner, B.; Mousavian, E.; Saradj, F. Mehdizadeh; Wimmer, M.; Musialski, P. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Traditionally, building floor plans are designed by architects with their usability, functionality and architectural aesthetics in mind; however, the structural properties of the distribution of load‐bearing walls and ...
  • Cao, Y‐P.; Ju, T.; Xu, J.; Hu, S‐M. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Sharp edges are important shape features and their extraction has been extensively studied both on point clouds and surfaces. We consider the problem of extracting sharp edges from a sparse set of colour‐and‐depth (RGB‐D) ...
  • Stuyck, Tuur; Da, Fang; Hadap, Sunil; Dutré, Philip (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    This paper presents a realistic digital oil painting system, specifically targeted at the real‐time performance on highly resource‐constrained portable hardware such as tablets and iPads. To effectively use the limited ...
  • Ren, Z.; Charalambous, P.; Bruneau, J.; Peng, Q.; Pettré, J. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations ...
  • Dessein, A.; Smith, W. A. P.; Wilson, R. C.; Hancock, E. R. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We present intrinsic methods to address the fundamental problem of segmenting a mesh into a specified number of patches with a uniform size and a controllable overlap. Although never addressed in the literature, such a ...
  • Bruneau, J.; Pettré, J. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    When navigating in crowds, humans are able to move efficiently between people. They look ahead to know which path would reduce the complexity of their interactions with others. Current navigation systems for virtual agents ...
  • Frey, S.; Ertl, T. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We present an approach to adaptively select time steps from time‐dependent volume data sets for an integrated and comprehensive visualization. This reduced set of time steps not only saves cost, but also allows to show ...
  • Mattei, E.; Castrodad, A. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We present an algorithm for the restoration of noisy point cloud data, termed Moving Robust Principal Components Analysis (MRPCA). We model the point cloud as a collection of overlapping two‐dimensional subspaces, and ...
  • Alduán, Iván; Tena, Angel; Otaduy, Miguel A. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Many impressive fluid simulation methods have been presented in research papers before. These papers typically focus on demonstrating particular innovative features, but they do not meet in a comprehensive manner the ...
  • Wang, Z.; Esturo, J. Martinez; Seidel, H.‐P.; Weinkauf, T. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We propose a method that allows users to define flow features in form of patterns represented as sparse sets of stream line segments. Our approach finds similar occurrences in the same or other time steps. Related approaches ...
  • Gao, Lin; Chen, Shu‐Yu; Lai, Yu‐Kun; Xia, Shihong (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Shape interpolation has many applications in computer graphics such as morphing for computer animation. In this paper, we propose a novel data‐driven mesh interpolation method. We adapt patch‐based linear rotational invariant ...
  • Chen, Min and Zhang, Hao (Richard) (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
  • Flotyński, Jakub; Walczak, Krzysztof (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    An indispensable element of any practical 3D/VR/AR application is synthetic three‐dimensional (3D) content. Such content is characterized by a variety of features—geometry, structure, space, appearance, animation and ...
  • Kozlíková, B.; Krone, M.; Falk, M.; Lindow, N.; Baaden, M.; Baum, D.; Viola, I.; Parulek, J.; Hege, H.‐C. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Structural properties of molecules are of primary concern in many fields. This report provides a comprehensive overview on techniques that have been developed in the fields of molecular graphics and visualization with a ...
  • Blascheck, T.; Kurzhals, K.; Raschke, M.; Burch, M.; Weiskopf, D.; Ertl, T. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    This survey provides an introduction into eye tracking visualization with an overview of existing techniques. Eye tracking is important for evaluating user behaviour. Analysing eye tracking data is typically done quantitatively, ...
  • Arora, R.; Darolia, I.; Namboodiri, V. P.; Singh, K.; Bousseau, A. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    A hallmark of early stage design is a number of quick‐and‐dirty sketches capturing design inspirations, model variations and alternate viewpoints of a visual concept. We present SketchSoup, a workflow that allows designers ...
  • Sibbing, Dominik; Kobbelt, Leif (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We introduce a new markerless 3D face tracking approach for 2D videos captured by a single consumer grade camera. Our approach takes detected 2D facial features as input and matches them with projections of 3D features of ...
  • Kerbl, Bernhard; Kenzel, Michael; Schmalstieg, Dieter; Seidel, Hans‐Peter; Steinberger, Markus (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    While the modern graphics processing unit (GPU) offers massive parallel compute power, the ability to influence the scheduling of these immense resources is severely limited. Therefore, the GPU is widely considered to be ...
  • Barringer, R.; Andersson, M.; Akenine‐Möller, T. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We present a hybrid ray tracing system, where the work is divided between the CPU cores and the GPU in an integrated chip, and communication occurs via shared memory. Rays are organized in large packets that can be distributed ...

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