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    • Group Modeling: A Unified Velocity‐Based Approach 

      Ren, Z.; Charalambous, P.; Bruneau, J.; Peng, Q.; Pettré, J. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations ...