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An Adaptive AR Tutor For Cabling a Network Topology
(The Eurographics Association, 2017)
We present an Augmented Reality (AR) network cabling tutor that provides visual annotations for improving learning in psychomotor tasks. Unlike many existing AR learning systems, our system combines AR with an intelligent ...
Continuous Dial User Interaction to Reduce Task Complexity in Designing Physical User Interfaces in Spatial Augmented Reality
(The Eurographics Association, 2017)
This paper presents an investigation into the use of continuous physical dial interaction to specify the placement of controls on designs of physical interfaces. The designs are projected on white substrates with Spatial ...
Selecting Moving Targets in AR using Head Orientation
(The Eurographics Association, 2017)
Along with the spread of augmented reality (AR) using head-mounted display or smart glass, attempts have been made to present information by superimposing information on people and things. In general, people are always ...
3D Model Deformation in VR Using CUBE
(The Eurographics Association, 2017)
We propose an easy and simple method that deforms a 3D model in VR. The proposed method easily manipulates 3D models which are difficult to handle in VR environment by using semantic shape deformation technique and NUI ...
Comparative Evaluation of Sensor Devices for Micro-Gestures
(The Eurographics Association, 2017)
This paper presents a comparative evaluation of two gesture recognition sensors and their ability to detect small, movements known as micro-gestures. In this work we explore the capabilities of these devices by testing if ...
Tactile Representation of Image in a Plane Actuator
(The Eurographics Association, 2017)
Our study investigated the effect of vibration elements on the recognition of texture in a planar type actuator. A planar type actuator is highly advantageous in naturally conveying the texture of a graphic object on a ...
Tablet Fish Tank Virtual Reality: a Usability Study
(The Eurographics Association, 2017)
In this paper, we describe the development a tablet FTVR prototype that incorporates both motion parallax and stereo cues with the use of easy-to-find hardware. We also present findings of a usability study based on the prototype.
A Pilot Study of Altering Depth Perception with Projection-Based Illusions
(The Eurographics Association, 2017)
We present first approaches to manipulate perceived spatial relationships between the user and real-world objects by introducing perceptual illusions to a projection-based augmented reality (AR) environment. Therefore, we ...
Holo Worlds Infinite: Procedural Spatial Aware AR Content
(The Eurographics Association, 2017)
We developed an Augmented Reality (AR) application that procedurally generates content which is programmatically placed on the floor. It uses its awareness of its spatial surroundings to generate and place virtual content. ...
A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs
(The Eurographics Association, 2017)
The rapid development of machine learning algorithms can be leveraged for potential software solutions in many domains including techniques for depth estimation of human eye gaze. In this paper, we propose an implicit and ...