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3D Model Deformation in VR Using CUBE
(The Eurographics Association, 2017)
We propose an easy and simple method that deforms a 3D model in VR. The proposed method easily manipulates 3D models which are difficult to handle in VR environment by using semantic shape deformation technique and NUI ...
Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications
(The Eurographics Association, 2017)
In this paper, we propose a novel face texture generation algorithm to enhance compatibility and reusability of 3-D face reconstruction results of real-world 3-D character creation applications. Our approach can handle ...