Browsing EG 2017 - Posters by Title
Now showing items 4-8 of 8
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High Quality and Efficient Direct Rendering of Massive Real-world Point Clouds
(The Eurographics Association, 2017)We present a novel real-time screen-space rendering algorithm for real-world 3D scanned datasets. Our method takes advantage of the pull phase of a pull-push pyramidal filling algorithm in order to feed a hidden point ... -
Mesh SimplificationWith Curvature Error Metric
(The Eurographics Association, 2017)Progressive meshes algorithms aim at computing levels of detail from a highly detailed mesh. Many of these algorithms are based on a mesh decimation technique, generating coarse triangulation while optimizing for a particular ... -
Proxy Clouds for RGB-D Stream Processing: A Preview
(The Eurographics Association, 2017)Modern consumer depth cameras are widely used for 3D capture in indoor environments, for applications such as modeling, robotics or gaming. Nevertheless, their use is limited by their low resolution, with frames often ... -
Swung-to-Cylinder Projection for Panoramic Image Viewing
(The Eurographics Association, 2017)This paper proposes the swung-to-cylinder projection model for mapping a sphere to a plane, which is useful for viewing 360 panoramic images. Our model extends the swung-to-plane model and consists of two steps. In the ... -
Towards Developable Products from a Sketch
(The Eurographics Association, 2017)Developable surfaces are surfaces that can be unfolded onto a plane, without distortion, and are widely used in industry. We propose an end-to-end system for the interactive modeling of developable objects from a single ...