Now showing items 1-4 of 4

    • Elasticity-based Clustering for Haptic Interaction with Heterogeneous Deformable Objects 

      Gouis, Benoît Le; Marchal, Maud; Lécuyer, Anatole; Arnaldi, Bruno (The Eurographics Association, 2017)
      Physically-based simulation of heterogeneous objects remains computationally-demanding for many applications, especially when involving haptic interaction with virtual environments. In this paper, we introduce a novel ...
    • A Fast Linear Complementarity Problem (LCP) Solver for Separating Fluid-Solid Wall Boundary Conditions 

      Andersen, Michael; Niebe, Sarah; Erleben, Kenny (The Eurographics Association, 2017)
      We address the task of computing solutions for a separating fluid-solid wall boundary condition model. We present an embarrassingly parallel, easy to implement, fluid LCP solver.We are able to use greater domain sizes than ...
    • Implicit Mesh Generation using Volumetric Subdivision 

      Altenhofen, Christian; Schuwirth, Felix; Stork, André; Fellner, Dieter W. (The Eurographics Association, 2017)
      In this paper, we present a novel approach for a tighter integration of 3D modeling and physically-based simulation. Instead of modeling 3D objects as surface models, we use a volumetric subdivision representation. Volumetric ...
    • Unified Simulation of Rigid and Flexible Bodies Using Position Based Dynamics 

      Frâncu, Mihai; Moldoveanu, Florica (The Eurographics Association, 2017)
      In this paper we present a new position based approach for simulating rigid and flexible bodies with two-way coupling. This is achieved by expressing all the dynamics as constraints and running them in the same solver. Our ...