Now showing items 127-146 of 248

    • kDet: Parallel Constant Time Collision Detection for Polygonal Objects 

      Weller, René; Debowski, Nicole; Zachmann, Gabriel (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We define a novel geometric predicate and a class of objects that enables us to prove a linear bound on the number of intersecting polygon pairs for colliding 3D objects in that class. Our predicate is relevant both in ...
    • L0 Gradient-Preserving Color Transfer 

      Wang, Dong; Zou, Changqing; Li, Guiqing; Gao, Chengying; Su, Zhuo; Tan, Ping (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      This paper presents a new two-step color transfer method which includes color mapping and detail preservation. To map source colors to target colors, which are from an image or palette, the proposed similarity-preserving ...
    • Learning Detail Transfer based on Geometric Features 

      Berkiten, Sema; Halber, Maciej; Solomon, Justin; Ma, Chongyang; Li, Hao; Rusinkiewicz, Szymon (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      The visual richness of computer graphics applications is frequently limited by the difficulty of obtaining high-quality, detailed 3D models. This paper proposes a method for realistically transferring details (specifically, ...
    • Line Integration for Rendering Heterogeneous Emissive Volumes 

      Simon, Florian; Hanika, Johannes; Zirr, Tobias; Dachsbacher, Carsten (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Emissive media are often challenging to render: in thin regions where only few scattering events occur the emission is poorly sampled, while sampling events for emission can be disadvantageous due to absorption in dense ...
    • Linear Discriminative Star Coordinates for Exploring Class and Cluster Separation of High Dimensional Data 

      Wang, Yunhai; Li, Jingting; Nie, Feiping; Theisel, Holger; Gong, Minglun; Lehmann, Dirk J. (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      One main task for domain experts in analysing their nD data is to detect and interpret class/cluster separations and outliers. In fact, an important question is, which features/dimensions separate classes best or allow a ...
    • Makeup Lamps: Live Augmentation of Human Faces via Projection 

      Bermano, Amit Haim; Billeter, Markus; Iwai, Daisuke; Grundhöfer, Anselm (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We propose the first system for live dynamic augmentation of human faces. Using projector-based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation ...
    • Measuring Symmetry in Drawings of Graphs 

      Welch, Eric; Kobourov, Stephen (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Layout symmetry is an important and desired feature in graph drawing. While there is a substantial body of work in computer vision around the detection and measurement of symmetry in images, there has been little effort ...
    • Minimal Warping: Planning Incremental Novel-view Synthesis 

      Leimkühler, Thomas; Seidel, Hans-Peter; Ritschel, Tobias (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Observing that many visual effects (depth-of-field, motion blur, soft shadows, spectral effects) and several sampling modalities (time, stereo or light fields) can be expressed as a sum of many pinhole camera images, we ...
    • Minimum-Displacement Overlap Removal for Geo-referenced Data Visualization 

      Garderen, Mereke van; Pampel, Barbara; Nocaj, Arlind; Brandes, Ulrik (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Given a set of rectangles embedded in the plane, we consider the problem of adjusting the layout to remove all overlap while preserving the orthogonal order of the rectangles. The objective is to minimize the displacement ...
    • Modeling and Exploring Co-variations in the Geometry and Configuration of Man-made 3D Shape Families 

      Laga, Hamid; Tabia, Hedi (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We introduce co-variation analysis as a tool for modeling the way part geometries and configurations co-vary across a family of man-made 3D shapes. While man-made 3D objects exhibit large geometric and structural variations, ...
    • Modeling Cumulus Cloud Scenes from High-resolution Satellite Images 

      Zhang, Zili; Liang, Xiaohui; Yuan, Chunqiang; Li, Frederick W. B. (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      We present a reconstruction framework, which fits physically-based constraints to model large-scale cloud scenes from satellite images. Applications include weather phenomena visualization, flight simulation, and weather ...
    • Modeling, Evaluation and Optimization of Interlocking Shell Pieces 

      Yao, Miaojun; Chen, Zhili; Xu, Weiwei; Wang, Huamin (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      While the 3D printing technology has become increasingly popular in recent years, it suffers from two critical limitations: expensive printing material and long printing time. An effective solution is to hollow the 3D model ...
    • Motion Style Retargeting to Characters With Different Morphologies 

      Abdul‐Massih, M.; Yoo, I.; Benes, B. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We present a novel approach for style retargeting to non‐humanoid characters by allowing extracted stylistic features from one character to be added to the motion of another character with a different body morphology. We ...
    • Multi-Modal Perception for Selective Rendering 

      Harvey, Carlo; Debattista, Kurt; Bashford-Rogers, Thomas; Chalmers, Alan (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      A major challenge in generating high‐fidelity virtual environments (VEs) is to be able to provide realism at interactive rates. The high‐fidelity simulation of light and sound is still unachievable in real time as such ...
    • Multi-View Stereo on Consistent Face Topology 

      Fyffe, Graham; Nagano, Koki; Huynh, Loc; Saito, Shunsuke; Busch, Jay; Jones, Andrew; Li, Hao; Debevec, Paul (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We present a multi-view stereo reconstruction technique that directly produces a complete high-fidelity head model with consistent facial mesh topology. While existing techniques decouple shape estimation and facial tracking, ...
    • Multiple Axis-Aligned Filters for Rendering of Combined Distribution Effects 

      Wu, Lifan; Yan, Ling-Qi; Kuznetsov, Alexandr; Ramamoorthi, Ravi (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Distribution effects such as diffuse global illumination, soft shadows and depth of field, are most accurately rendered using Monte Carlo ray or path tracing. However, physically accurate algorithms can take hours to ...
    • Multiple Vertex Next Event Estimation for Lighting in dense, forward-scattering Media 

      Weber, Pascal; Hanika, Johannes; Dachsbacher, Carsten (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      We present a new technique called Multiple Vertex Next Event Estimation, which outperforms current direct lighting techniques in forward scattering, optically dense media with the Henyey-Greenstein phase function. Instead ...
    • Multi‐Variate Gaussian‐Based Inverse Kinematics 

      Huang, Jing; Wang, Qi; Fratarcangeli, Marco; Yan, Ke; Pelachaud, Catherine (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Inverse kinematics (IK) equations are usually solved through approximated linearizations or heuristics. These methods lead to character animations that are unnatural looking or unstable because they do not consider both ...
    • Muscle‐Based Control for Character Animation 

      Cruz Ruiz, A.L.; Pontonnier, C.; Pronost, N.; Dumont, G. (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Muscle‐based control is transforming the field of physics‐based character animation through the integration of knowledge from neuroscience, biomechanics and robotics, which enhance motion realism. Since any physics‐based ...
    • NEREx: Named-Entity Relationship Exploration in Multi-Party Conversations 

      El-Assady, Mennatallah; Sevastjanova, Rita; Gipp, Bela; Keim, Daniel A.; Collins, Christopher (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Abstract We present NEREx, an interactive visual analytics approach for the exploratory analysis of verbatim conversational transcripts. By revealing different perspectives on multi-party conversations, NEREx gives an entry ...