Now showing items 7-11 of 11

    • Modified Filtered Importance Sampling for Virtual Spherical Gaussian Lights 

      Tokuyoshi, Yusuke (The Eurographics Association, 2016)
      This paper proposes a modification of the filtered importance sampling (FIS) method, and improves the quality of virtual spherical Gaussian light (VSGL) based real-time glossy indirect illumination using this modification. ...
    • Optimized Route for Crowd Evacuation 

      Wong, Sai-Keung; Wang, Yu-Shuen; Tang, Pao-Kun; Tsai, Tsung-Yu (The Eurographics Association, 2016)
      An evacuation plan helps people move away from an area or a building. To achieve a fast evacuation, we present an algorithm to compute the optimal route for each local region. The idea is to reduce congestion and to maximize ...
    • PG 2016 Short Papers: Frontmatter 

      Eitan Grinspun; Bernd Bickel; Yoshinori Dobashi (Eurographics Association, 2016)
    • Reflectance and Shape Estimation for Cartoon Shaded Objects 

      Todo, Hideki; Yamaguchi, Yasushi (The Eurographics Association, 2016)
      Although many photorealistic relighting methods provide a way to change the illumination of objects in a digital photograph, it is currently difficult to relight a cartoon shading style in digital illustrations. The main ...
    • Viewpoint Selection for Taking a good Photograph of Architecture 

      He, Jingwu; Zhou, Wenzhe; Wang, Linbo; Zhang, Hongjie; Guo, Yanwen (The Eurographics Association, 2016)
      This paper studies the problem of how to choose the viewpoint for taking good photographs for architecture. We achieve this by learning from professional photographs of world famous landmarks that are available in the ...