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CEIG 2016: Frontmatter
(Eurographics Association, 2016)
Phase Space Data-Driven Simulation of Elastic Materials
(The Eurographics Association, 2016)
The use of data driven models in computer animation offers several benefits. We present an analysis of a regression model as a method to simulate cloth. In our approach, we generate data from a simple mass-spring system ...
Characterisation of Position Based Dynamics for Elastic Materials
(The Eurographics Association, 2016)
Position Based Dynamics (PBD) methodology is a widely used approach for simulation of deformable bodies in the context of video games. Its main advantages over force based methods are its unconditional stability and its ...
Augmented Reality System to Assist in Manufacturing Processes
(The Eurographics Association, 2016)
This paper presents the initial results of a research project focused on bringing the Markerless Augmented Reality technology to the advance manufacturing sector. These initial results consist in a completely functional ...
Deployment of Volume Rendering Interactive Visualizations in Web Platforms With Intersected 3D Geometry
(The Eurographics Association, 2016)
Volume rendering is a visualization technique focused in volumetric datasets, which requires a great amount of computational power and memory resources. This situation is even more severe when HTML5 and WebGL implementations ...
3DCurator: A 3D Viewer for CTs of Polychromed Wood Sculptures
(The Eurographics Association, 2016)
We present in this work a new software designed for the 3D documentation of wood sculptures from computer tomography (CT) datasets. The system provides rendering presets and tools that allow the experts to examine the ...
A new Potential-based SPH Method
(The Eurographics Association, 2016)
In Computer Graphics the fluid simulation plays a relevant role. Amongst the existing methods, the SPH method is highlighted by its simplicity, versatility and adaptability. Nevertheless, several research show some limitations ...
Ordering Triangles in Triangulated Terrains Over Regular Grids
(The Eurographics Association, 2016)
In this work we report on a set of rules to visit triangles in triangulated height fields defined over regular grids in a back-to- front order with respect to an arbitrary viewpoint. With the viewpoint, we associate an ...
Towards a 3D GIS for Underground Infrastructure
(The Eurographics Association, 2016)
The use of advanced software tools for groundwater management is essential to carry out the management of these underground infrastructure. Tools capable of accomplishing these processes are the so-called 3D GIS. However, ...
Procedural Modeling of Terrain from GPS Routes
(The Eurographics Association, 2016)
Procedural modeling techniques provide an easy way for realistic terrain synthesis. There are many methods for this purpose, but few of them provide the necessary constraints to control the final result. The current ...