Browsing Material Appearance Modeling by Issue Date

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Browsing Material Appearance Modeling by Issue Date

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  • Fuchs, M.; Koch, S.; Gieseke, L.; Mozer, F.; Eberhardt, B. (The Eurographics Association, 2013)
    We propose discussing the performance of appearance modeling in terms of supported material and illumination gamut. While we have a precise understanding of the cost of any given appearance modeling method, performance is ...
  • Ruiters, R.; Klein, R. (The Eurographics Association, 2013)
    The development of Bidirectional Texture Functions (BTFs) has made it possible for a wide range of different materials to acquire their characteristic appearance from a real-world counterpart and reproduce it faithfully ...
  • Schroeder, K.; Zincke, A. (The Eurographics Association, 2013)
    In this position paper, we discuss the usability of different material representations for interactive appearance design in the context of visual prototyping. We emphasize the importance of methods explicitly considering ...
  • Ellens, M.; Mueller, G.; Lamy, F. (The Eurographics Association, 2013)
    X-Rite's declared ambition is to create a digital ecosystem for appearance; a daunting challenge that has many dimensions and has not been accomplished so far. In this short paper we sketch a path from color to full ...
  • Schregle, R.; Denk, C.; Slusallek, P.; Glencross, M. (The Eurographics Association, 2013)
    Material reflectance definitions are core to high fidelity visual simulation of objects within a compelling 3D scene. In the automotive industry these are used across the entire business process: from conceptualisation of ...
  • Schwartz, C.; Sarlette, R.; Weinmann, M.; Klein, R. (The Eurographics Association, 2013)
    Bidirectional Texture Functions (BTFs) provide a realistic depiction of the appearance of many real-world materials as they contain the spatially varying light scattering behavior of the material surface. Since editing of ...
  • Weidlich, A.; Meseth, J. (The Eurographics Association, 2013)
    The workflows and interfaces of commercial rendering software are currently designed for believable rendering purposes. However, for predictive rendering other approaches are needed; for example, the usual approach to ...
  • Jakob, Wenzel (The Eurographics Association, 2014)
    In this talk, I will give an overview of one-dimensional Linear Transport Theory, which concerns itself with the study of random scattering and absorption processes and the inference of large-scale behavior from simple ...
  • Meyer, Gary (The Eurographics Association, 2014)
    Material appearance modeling should involve end user testing. These tests can be visual comparison experiments where decisions made with real physical samples are compared with choices done using computer graphic simulations. ...
  • Havran, Vlastimil; Sbert, Mateu (The Eurographics Association, 2014)
    The classification of surface reflectance functions as diffuse, specular, and glossy has been introduced by Heckbert more than two decades ago. Many rendering algorithms are dependent on such a classification, as different ...
  • Belcour, Laurent; Barla, Pascal; Pacanowski, Romain (The Eurographics Association, 2014)
    In this document, we introduce ALTA, a cross platform generic open-source library for Bidirectional Reflectance Distribution Function (BRDF) analysis. Among others, ALTA permits to estimate BRDF models parameters from ...
  • Rushmeier, Holly (The Eurographics Association, 2014)
    Modeling the material appearance of physical materials requires access to the materials. Sets of identical physical material models were prepared for distribution at the workshop on material appearance modeling 2014 ...
  • Apian-Bennewitz, Peter (The Eurographics Association, 2014)
    Results of building and running out-of-plane scanning gonio-photometers for a number of years and projects are presented. Key concepts are a fast drive system and adaptive scan pattern to sample peaks at higher angular ...
  • Ward, Greg; Kurt, Murat; Bonneel, Nicolas (The Eurographics Association, 2014)
    We address the problem of measuring and representing reflection and transmission for anisotropic materials without relying on mathematical models or a large sample database. By eliminating assumptions of material behavior, ...
  • Nielsen, J. B.; Eiriksson, E. R.; Kristensen, R. L.; Wilm, J.; Frisvad, J. R.; Conradsen, K.; Aanæs, H. (The Eurographics Association, 2015)
    In this positional paper, we discuss the potential benefits of using appearance models in additive manufacturing, metal casting, wind turbine blade production, and 3D content acquisition. Current state of the art in ...
  • Kettner, L.; Raab, M.; Seibert, D.; Jordan, J.; Keller, A. (The Eurographics Association, 2015)
    We introduce the physically-based Material Definition Language (MDL). Based on the principle of strictly separating material definition and rendering algorithms, each MDL material is applicable across different rendering ...
  • Klein, Reinhard; Rushmeier, Holly (The Eurographics Association, 2015)
  • Barla, P.; Belcour, L.; Pacanowski, R. (The Eurographics Association, 2015)
    In this paper, we extend the work of Neumann et al. [NNSK99] and Stark et al. [SAS05] to a pair of 4D BRDF parameterizations with explicit changes of variables. We detail their mathematical properties and relationships to ...
  • Mueller, Gero; Lamy, Francis (The Eurographics Association, 2015)
    In this short paper X-Rite proposes a new file format for exchanging digital material appearance. The format is a vital part of X-Rite's appearance initiative consisting of a new generation of appearance capturing devices ...
  • Holzschuch, N.; Pacanowski, R. (The Eurographics Association, 2015)
    There are two different physical models connecting the micro-geometry of a surface and its physical reflectance properties (BRDF). The first, Cook-Torrance, assumes geometrical optics: light is reflected and masked by the ...

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