Now showing items 63-70 of 70

    • A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers 

      McGuire, Morgan; Dorsey, Julie; Haines, Eric; Hughes, John F.; Marschner, Steve; Pharr, Matt; Shirley, Peter (The Eurographics Association, 2020)
      We propose a taxonomy and terminology for rendering engineers to use in describing the main categories of mathematical lobes that are combined to implement bidirectional scattering distribution functions (BSDFs). Bringing ...
    • Towards a Practical Gamut of Appearance Acquisition 

      Fuchs, M.; Koch, S.; Gieseke, L.; Mozer, F.; Eberhardt, B. (The Eurographics Association, 2013)
      We propose discussing the performance of appearance modeling in terms of supported material and illumination gamut. While we have a precise understanding of the cost of any given appearance modeling method, performance is ...
    • Towards a Principled Kernel Prediction for Spatially Varying BSSRDFs 

      Elek, Oskar; Krivánek, Jaroslav (The Eurographics Association, 2018)
      While the modeling of sub-surface translucency using homogeneous BSSRDFs is an established industry standard, applying the same approach to heterogeneous materials is predominantly heuristical. We propose a more principled ...
    • Towards Physically Based Material Appearance in the Thermal Infrared Spectrum: A Short Survey 

      Haraké, Laura; Burkard, Eva (The Eurographics Association, 2018)
      In the context of photorealistic rendering, global illumination mainly relies on material models from the visible spectrum, whereas thermal infrared signatures receive only little attention. This paper outlines physical ...
    • Towards Practical Rendering of Fiber-Level Cloth Appearance Models 

      Alejandre, Adrian; Aliaga, Carlos; Marco, Julio; Jarabo, Adrian; Muñoz, Adolfo (The Eurographics Association, 2018)
      Accurate representation of realistic cloth appearance is of high importance in many industry fields such as entertainment and textile design. However, microstructure of fibers and their optical properties generate very ...
    • Towards Sparse and Multiplexed Acquisition of Material BTFs 

      Brok, Dennis den; Weinmann, Michael; Klein, Reinhard (The Eurographics Association, 2017)
      We present preliminary results on our effort to combine sparse and illumination-multiplexed acquisition of bidirectional texture functions (BTFs) for material appearance. Both existing acquisition paradigms deal with a ...
    • Weathering of Urban Scenes: Challenges and Possible Solutions 

      Muñoz-Pandiella, I.; Bosch, C.; Mérillou, N.; Pueyo, X.; Mérillou, S; Patow, G. (The Eurographics Association, 2016)
      In this paper, we propose to discuss on one of the main challenges in realistic rendering of urban scenes: changes in appearance over time within a urban context. After studying the previous work on weathering techniques, ...
    • What is the Reddening Effect and does it really exist? 

      Clausen, Olaf; Marroquim, Ricardo; Fuhrmann, Arnulph; Weigand, Holger (The Eurographics Association, 2019)
      The simulation of light-matter interaction is a major challenge in computer graphics. Particularly challenging is the modelling of light-matter interaction of rough surfaces, which contain several different scales of ...