Browsing Education 2006 by Title
Now showing items 11-13 of 13
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Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback
(The Eurographics Association, 2006)This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students experimental feedback loop is very fast. glman allows students to create a ... -
Teaching, Exploring, Learning Developing Tutorials for In-Class Teaching and Self-Learning
(The Eurographics Association, 2006)This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combination of traditional seminar type teaching with ... -
Using VTK as a Tool for Teaching and Applying Computer Graphics
(The Eurographics Association, 2006)During the first semester of 2005/2006 we used the Visualization Toolkit (VTK) as a tool for teaching and applying Computer Graphics, both for Computer Engineering students who chose to attend the 3D Modeling and Visualization ...