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Modeling Visual Attention in VR: Measuring the Accuracy of Predicted Scanpaths
(Eurographics Association, 2002)
Dynamic human vision is an important contributing factor to the design of perceptually-based Virtual Reality. A common strategy relies on either an implicit assumption or explicit measurement of gaze direction. Given the ...
Image Editing with Intelligent Paint
(Eurographics Association, 2002)
Intelligent Paint provides a new tool for interactively selecting image objects or regions of interest, while simultaneously applying filters or effects directly to the selection(s). By coupling adaptive cost-ordered region ...
Multi-dimensional and Multi-scale Visualizer of Large XML Documents
(Eurographics Association, 2002)
3D-XV (3-Dimensional XML Visualizer) is an interactive graphical interface for accessing large structured documents. It relies on a geometrical model that combines a sequential organization and a hierarchical structure. ...
View-Dependent Rendering for Polygonal Datasets
(Eurographics Association, 2002)
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Dynamics-Based Motion Synthesis by Simple Learning Control
(Eurographics Association, 2002)
Point-to-point motion of a humanoid agent (or any mobile creature) is considered as a composition of basic movements related to the degrees of freedom. With time/energy performance criteria, such movements can be synthesized ...
Knowledge-Based Representation of Cinematic Expression and its Application to Animation
(Eurographics Association, 2002)
Camera control in virtual environments received growing attention recently, and some of the research turned to cinematography as a source for inspiration. Cinematic knowledge is a highly challenging domain for formalization. ...
Artificial Animals and Humans: From Physics to Intelligence
(Eurographics Association, 2002)
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by realistic, artificial flora and fauna. Artificial ...
Interpolating 2D Shape Hierarchically
(Eurographics Association, 2002)
Shape interpolation has been widely used in the field of computer graphics for modeling and for creating visual effects. This paper presents a novel hierarchical method to interpolate between two 2D shapes. A hierarchical ...
Visual Data Mining
(Eurographics Association, 2002)
Never before in history has data been generated at such high volumes as it is today. Exploring and analyzing the vast volumes of data has become increasingly difficult. Information visualization and visual data mining can ...
Cloth Animation and Rendering
(Eurographics Association, 2002)
The area of physically-based modeling is situated in the intersection of computer science, mathematics, and physics. The animation of cloth is a particularly interesting application of physically-based modeling, because ...