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EG 2006 Course on Populating Virtual Environments with Crowds
(The Eurographics Association, 2006)
Necessary background and potential target audience for the tutorial: experience with computer animation is recommended but not mandatory. The course is intended for animators, designers, and students in computer science.
EG 2007 Course on Populating Virtual Environments with Crowds
(The Eurographics Association, 2007)
For many years, it was a challenge to produce realistic virtual crowds for special effects in movies. Now, there is a new challenge: the production of real-time autonomous Virtual Crowds. Real-time crowds are necessary for ...