Now showing items 1-7 of 7
(Eurographics Association, 2001)
Meshes have become a widespread and popular representation of models in computer graphics. Morphing techniques aim at transforming a given source shape into a target shape. Morphing techniques have various applications ...
Point Based Computer Graphics
(Eurographics Association, 2002)
Competitive Runtime Performance for Inverse Kinematics Algorithms using Conformal Geometric Algebra
(The Eurographics Association, 2006)
Conformal geometric algebra is a powerful tool to find geometrically intuitive solutions. We present an approach for the combination of compact and elegant algorithms with the generation of very efficient code based on two ...
Point-Based Computer Graphics
(Eurographics Association, 2003)
Steerable Texture Synthesis
(Eurographics Association, 2004)
Texture synthesis is typically concerned with the creation of an arbitrarily sized texture from a small sample, where the pattern of the generated texture should be perceived as resembling the example. Most of the current ...
Interactive Shape Modeling
(The Eurographics Association, 2005)
The course will present the state-of-the-art in digital modeling techniques, both in commercial software and academic research. The goal of this course is to impart the audience with an understanding of the big open questions ...
Hybrid Ambient Occlusion
(The Eurographics Association, 2009)
Ambient occlusion captures a subset of global illumination effects, by computing for each point of the surface the amount of incoming light from all directions and considering potential occlusion by neighboring geometry. ...