Search
Now showing items 1-2 of 2
Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts
(The Eurographics Association and Blackwell Publishing Ltd, 2009)
Computing global illumination in complex scenes is even with todays computational power a demanding task. In this work we propose a novel irradiance caching scheme that combines the advantages of two state-of-the-art ...
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In such scenario, which may involve time-varying ...