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Now showing items 51-59 of 59
Spherical Harmonic Lighting of Wavelength-Dependent Phenomena
(The Eurographics Association, 2005)
Rendering of objects that exhibit iridescence has previously been limited to simple lighting conditions generated from a few point or directional lights. We extend this idea by modeling light interference as a Bidirectional ...
Estimating Mobile Memory Requirements and Rendering Time for Remote Execution of the Graphics Pipeline
(The Eurographics Association, 2005)
Mobile devices have limited processing power, memory and battery power. Remote execution, wherein part or entire graphics pipeline is offloaded to a powerful surrogate server, is an attractive solution for low end mobile ...
Physically Based Deformable Models in Computer Graphics
(The Eurographics Association, 2005)
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been addressed, thereby making these models ...
Improving the Experience of Scenes with a Large Field of View using Shift Lens Perspective
(The Eurographics Association, 2005)
In interactive computer graphics such as games and interactive panoramic photos, users are often presented a view with a larger field of view than would correspond to the distance to and size of the screen on which the ...
Image-based Representations for Accelerated Rendering of Complex Scenes
(The Eurographics Association, 2005)
This paper gives an overview of image-based representations commonly used for reducing the geometric complexity of a scene description in order to accelerate the rendering process. Several different types of representations ...
Verification of Physically Based Rendering Algorithms
(The Eurographics Association, 2005)
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiometrically correct renditions of nature, i.e. ...
Illustrative Visualization
(The Eurographics Association, 2005)
The tutorial presents state-of-the-art visualization techniques inspired by traditional technical and medical illustrations. Such techniques exploit the perception of the human visual system and provide effective visual ...
EG 2005 Tutorial on Mixed Realities in Inhabited Worlds
(The Eurographics Association, 2005)
1. Outline of the tutorial<br> 1.1 Concepts and State of the Art of mixed realities in inhabited worlds<br> 1.1.1 Mixed Realities in inhabited worlds<br> 1.1.2 Believability and Presence<br> 1.2 ...
Fast and Controllable 3D Modelling From Silhouettes
(The Eurographics Association, 2005)
We show how a 3D model of a complex curved object can be easily extracted from a single 2D image. A userdefined silhouette is the key input; and we show that finding the smoothest 3D surface which projects exactly to this ...