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Modern Parallel Coordinates
(The Eurographics Association, 2006)
The desire to augment our 3-dimensional perception and the need to understand multivariate problems spawned several multidimensional visualization methodologies. Understanding the underlying geometry of a multivariate ...
Preface and Table of Contents
(The Eurographics Association, 2006)
Preface and Table of Contents
Segmentation and Shape Extraction of 3D Boundary Meshes
(The Eurographics Association, 2006)
In this report we present the state of the art on segmentation, or partitioning techniques used on boundary meshes. Recently, these have become a part of many mesh and object manipulation algorithms in computer graphics. ...
Solving Local Reflections: a Direct Methodology
(The Eurographics Association, 2006)
Reflection and refraction are key processes intended for realism within simulation platforms. There are several parameters related to those techniques whose values have been traditionally selected by using subjective ...
Evaluation Test for 3D Computer Graphics Content Production Capability based on Simulation Methodology
(The Eurographics Association, 2006)
Through 15 years experience with the Certification Test of Computer Graphics by the Computer Graphic Arts Society, we have felt importance of a new style of test, namely simulation test (ST). The goal of ST is to evaluate ...
Connectivity-Aware Sectional Visualization of 3D DTI Volumes using Perceptual Flat-Torus Coloring and Edge Rendering
(The Eurographics Association, 2006)
We present two new methods for visualizing cross-sections of 3D diffusion tensor magnetic resonance imaging (DTI) volumes. For each of the methods we show examples of visualizations of the corpus callosum in the midsagittal ...
Articulated Video Sprites
(The Eurographics Association, 2006)
In this paper, we present an extension to video sprites for articulated characters. Central to our technique is a matching cost which works on high-level 2D skeletal representations of the characters, instead of their ...
A Breadth-First Approach for Teaching Computer Graphics
(The Eurographics Association, 2006)
Two themes of computer graphics, namely computer-generated color and computer-generated visualization, are introduced in a teaching/learning tool using a breadth-first approach. The breadth-first approach provides a holistic ...
Digital HPO Hologram Rendering Pipeline
(The Eurographics Association, 2006)
This paper describes a rendering pipeline for digital hologram synthesis. The pipeline is capable of handling triangle meshes, directional light sources, texture coordinates, and advanced illumination models. Due to the ...
Long Distance Distribution of Educational Augmented Reality Applications
(The Eurographics Association, 2006)
For distance education utilizing shared Virtual or Augmented Reality (VR/AR) applications, reliable network distribution of educational content is of prime importance. In this paper we summarize the development of software ...