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Now showing items 11-20 of 24
Mutable Elastic Models for Sculpting Structured Shapes
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
In this paper, we propose a new paradigm for free-form shape deformation. Standard deformable models minimize an energy measuring the distance to a single target shape. We propose a new, ''mutable'' elastic model. It ...
GHand: A GPU Algorithm for Realtime Hand Pose Estimation Using Depth Camera
(The Eurographics Association, 2015)
We present GHand, a GPU algorithm for markerless hand pose estimation from a single depth image obtained from a commodity depth camera. Our method uses a dual random forest approach: the first forest estimates position and ...
Physics Storyboards
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Physical simulation and other procedural methods are increasingly popular tools in interactive applications because they generate complex and reactive behaviors given only a few parameter settings. This automation accelerates ...
An Eye on Perceptual Graphics: Eye-Tracking Methodology
(The Eurographics Association, 2013)
Eye-tracking technology has evolved considerably over the last decade. The tutorial provides attendees with stateof- the-art advancements and their relevance to computer graphics research, one of the most important being ...
Trajectory Data Visualization on Mobile Devices with Animated Maps
(The Eurographics Association, 2016)
With the increasing popularity of mobile devices (like smartphones and tablets) and georeferenced applications, more people record and analyse their own movement data. This pattern is noticeable with the increasing usage ...
Woodification: User-Controlled Cambial Growth Modeling
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present a botanical simulation of secondary (cambial) tree growth coupled to a physical cracking simulation of its bark. Whereas level set growth would use a fixed resolution voxel grid, our system extends the deformable ...
IsoMatch: Creating Informative Grid Layouts
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Collections of objects such as images are often presented visually in a grid because it is a compact representation that lends itself well for search and exploration. Most grid layouts are sorted using very basic criteria, ...
Approximating the Generalized Voronoi Diagram of Closely Spaced Objects
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present an algorithm to compute an approximation of the generalized Voronoi diagram (GVD) on arbitrary collections of 2D or 3D geometric objects. In particular, we focus on datasets with closely spaced objects; GVD ...
Paint and Click: Unified Interactions for Image Boundaries
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Image boundaries are a fundamental component of many interactive digital photography techniques, enabling applications such as segmentation, panoramas, and seamless image composition. Interactions for image boundaries often ...
Variable k-buffer using Importance Maps
(The Eurographics Association, 2017)
Successfully predicting visual attention can significantly improve many aspects of computer graphics and games. Despite the thorough investigation in this area, selective rendering has not addressed so far fragment visibility ...