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Rendering Gigaray Light Fields
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a caching framework with a novel probability-based prefetching and eviction strategy applied to atomic cache units that enables interactive rendering of gigaray light fields. Further, we describe two new use ...
Content-Independent Multi-Spectral Display Using Superimposed Projections
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Many works focus on multi-spectral capture and analysis, but multi-spectral display still remains a challenge. Most prior works on multi-primary displays use ad-hoc narrow band primaries that assure a larger color gamut, ...
Analytic Visibility on the GPU
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper presents a parallel, implementation-friendly analytic visibility method for triangular meshes. Together with an analytic filter convolution, it allows for a fully analytic solution to anti-aliased 3D mesh rendering ...
Fast Flow-based Distance Quantification and Interpolation for High-Resolution Density Distributions
(The Eurographics Association, 2017)
We present a GPU-targeted algorithm for the efficient direct computation of distances and interpolates between high-resolution density distributions without requiring any kind of intermediate representation like features. ...
Robust Gap Removal from Binary Volumes
(The Eurographics Association, 2016)
We present a method for the robust detection and removal of cracks and holes from binary voxel shapes based on the shapes' surface and curve skeletons. For this, we first classify gaps or indentations in the input shape ...
By-example Synthesis of Curvilinear Structured Patterns
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Many algorithms in Computer Graphics require to synthesize a pattern along a curve. This is for instance the case with line stylization, to decorate objects with elaborate patterns (chains, laces, scratches), or to synthesize ...
Spline-based Decomposition of Streamed Particle Trajectories for Efficient Transfer and Analysis
(The Eurographics Association, 2017)
We introduce an approach for distributed processing and efficient storage of noisy particle trajectories, and present visual analysis techniques that directly operate on the generated representation. For efficient storage, ...
Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization
(The Eurographics Association, 2016)
We present a real-world application of real-time video texture synthesis for capsule endoscopy
Interactive HDR Environment Map Capturing on Mobile Devices
(The Eurographics Association, 2015)
Real world illumination, captured by digitizing devices, is beneficial to solve many problems in computer graphics. Therefore, practical methods for capturing this illumination are of high interest. In this paper, we present ...
Panoramic Video from Unstructured Camera Arrays
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We describe an algorithm for generating panoramic video from unstructured camera arrays. Artifact-free panorama stitching is impeded by parallax between input views. Common strategies such as multi-level blending or minimum ...