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Now showing items 11-20 of 25
Dynamic Sampling and Rendering of Algebraic Point Set Surfaces
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving least-squares (MLS) fitting of algebraic spheres. In this paper we first revisit the spherical fitting problem and provide ...
Finite Element Image Warping
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We introduce a single unifying framework for a wide range of content-aware image warping tasks using a finite element method (FEM). Existing approaches commonly define error terms over vertex finite differences and can be ...
Point-Based Computer Graphics
(Eurographics Association, 2003)
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Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
We present a practical and inexpensive method for creating physical objects that cast different color shadow images when illuminated by prescribed lighting configurations. The input to our system is a number of lighting ...
DuctTake: Spatiotemporal Video Compositing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
DuctTake is a system designed to enable practical compositing of multiple takes of a scene into a single video. Current industry solutions are based around object segmentation, a hard problem that requires extensive manual ...
Lighting and Occlusion in a Wave-Based Framework
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
We present novel methods to enhance Computer Generated Holography (CGH) by introducing a complex-valued wave-based occlusion handling method. This offers a very intuitive and efficient interface to introduce optical elements ...
Point Based Computer Graphics
(Eurographics Association, 2002)
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Spatio-Temporal Geometry Fusion for Multiple Hybrid Cameras using Moving Least Squares Surfaces
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
Multi-view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key component for a large variety of applications, ranging from special ...
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
We propose a novel fully automatic method for novel-viewpoint synthesis. Our method robustly handles multicamera setups featuring wide-baselines in an uncontrolled environment. In a first step, robust and sparse point ...
Interactive Generation of Realistic Facial Wrinkles from Sketchy Drawings
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Synthesizing facial wrinkles has been tackled either by a long process of manual sculpting on 3D models, or using automatic methods that do not allow for user interaction or artistic expression. In this paper, we propose ...