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Physically-based Muscles and Fibers Modeling from Superficial Patches
(The Eurographics Association, 2017)
We propose a novel approach for the generation of volumetric muscle primitives and their associated fiber field, suitable for simulation in computer animation. Muscles are notoriously difficult to sculpt because of their ...
Time-variant Volumetric Colors for Metamorphosis
(The Eurographics Association, 2013)
We propose to treat any changes in colors and textures in shape metamorphosis between two objects as time- dependent transformations of the volumetric distribution of materials. The main idea is to represent geometry of ...