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View-Dependent Realtime Rendering of Procedural Facades with High Geometric Detail
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present an algorithm for realtime rendering of large-scale city models with procedurally generated facades. By using highly detailed assets like windows, doors, and decoration such city models can provide an extremely ...
Procedural Modeling of Interconnected Structures
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
The complexity and detail of geometric scenes that are used in today's computer animated films and interactive games have reached a level where the manual creation by traditional 3D modeling tools has become infeasible. ...
Procedural Interpolation of Historical City Maps
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
We propose a novel approach for the temporal interpolation of city maps. The input to our algorithm is a sparse set of historical city maps plus optional additional knowledge about construction or destruction events. The ...
Two-Colored Pixels
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply two-colored pixels as a basic operator as well as a supporting data structure for several image processing applications. ...
A Practical Guide to Polygon Mesh Repairing
(The Eurographics Association, 2012)
Digital 3D models are key components in many industrial and scientific sectors. In numerous domains polygonmeshes have become a de facto standard for model representation. In practice meshes often have a number ofdefects ...
Ad-Hoc Multi-Displays for Mobile Interactive Applications
(The Eurographics Association, 2010)
We present a framework which enables the combination of different mobile devices into one multi-display such that visual content can be shown on a larger area consisting, e.g., of several mobile phones placed arbitrarily ...
Linear Analysis of Nonlinear Constraints for Interactive Geometric Modeling
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
Thanks to its flexibility and power to handle even complex geometric relations, 3D geometric modeling with nonlinear constraints is an attractive extension of traditional shape editing approaches. However, existing approaches ...
Adapting Feature Curve Networks to a Prescribed Scale
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Feature curves on surface meshes are usually defined solely based on local shape properties such as dihedral angles and principal curvatures. From the application perspective, however, the meaningfulness of a network of ...
Exact and Robust (Self-)Intersections for Polygonal Meshes
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, this effectively results in operators for ...
Efficient Enforcement of Hard Articulation Constraints in the Presence of Closed Loops and Contacts
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
In rigid body simulation, one must distinguish between contacts (so-called unilateral constraints) and articulations (bilateral constraints). For contacts and friction, iterative solution methods have proven most useful ...