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Shadow Algorithms for Real-time Rendering
(The Eurographics Association, 2010)
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many important contributions have been made both for hard shadows and soft shadows. Often spurred by the tremendous increase in ...
Interactive Modeling of City Layouts using Layers of Procedural Content
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Procedural modeling enables us to quickly generate ...
Analytic Visibility on the GPU
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper presents a parallel, implementation-friendly analytic visibility method for triangular meshes. Together with an analytic filter convolution, it allows for a fully analytic solution to anti-aliased 3D mesh rendering ...
Interactive Coherence-Based Façade Modeling
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
We propose a novel interactive framework for modeling building façades from images. Our method is based on the notion of coherence-based editing which allows exploiting partial symmetries across the façade at any level of ...
CHC+RT: Coherent Hierarchical Culling for Ray Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method exploits the rasterization pipeline and hardware ...
Teaching a Modern Graphics Pipeline Using a Shader-based Software Renderer
(The Eurographics Association, 2012)
Shaders are a fundamental pattern of the modern graphics pipeline. This paper presents a syllabus for an introductory computer graphics course that emphasizes the use of programmable shaders while teaching raster-level ...
Freeform Shadow Boundary Editing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present an algorithm for artistically modifying physically based shadows. With our tool, an artist can directly edit the shadow boundaries in the scene in an intuitive fashion similar to freeform curve editing. Our ...
Layer-Based Procedural Design of Façades
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present a novel procedural framework for interactively modeling building façades. Common procedural approaches, such as shape grammars, assume that building façades are organized in a tree structure, while in practice ...
Practical Spectral Photography
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
We introduce a low-cost and compact spectral imaging camera design based on unmodified consumer cameras and a custom camera objective. The device can be used in a high-resolution configuration that measures the spectrum ...
20 Years of the Central European Seminar on Computer Graphics
(The Eurographics Association, 2016)
The Central European Seminar on Computer Graphics is an annual scientific seminar for undergraduate students of computer graphics, vision and visual computing. Its main mission is to promote graphics research and to motivate ...