Search
Now showing items 1-10 of 97
Eye-tracktive: Measuring Attention to Body Parts when Judging Human Motions
(The Eurographics Association, 2015)
Virtual humans are often endowed with human-like characteristics to make them more appealing and engaging. Motion capture is a reliable way to represent natural motion on such characters, thereby allowing a wide range of ...
Quadratic Encoding for Hand Pose Reconstruction from Multi-Touch Input
(The Eurographics Association, 2015)
One of the most compelling challenges in virtual reality today is to allow users to carry out virtual manipulation tasks using their hands. Multi-touch devices are an interesting interface for this task, as they are widely ...
Sketch-Based Controllers for Blendshape Facial Animation
(The Eurographics Association, 2015)
The blendshape approach is a widely used technique to generate realistic facial animation. However, creating blendshape facial animations using traditional weight editing tools requires either memorizing the function of a ...
Interactive HDR Environment Map Capturing on Mobile Devices
(The Eurographics Association, 2015)
Real world illumination, captured by digitizing devices, is beneficial to solve many problems in computer graphics. Therefore, practical methods for capturing this illumination are of high interest. In this paper, we present ...
A Virtual and Augmented Reality Course Based on Inexpensive Interaction Devices and Displays
(The Eurographics Association, 2015)
In the last years a plethora of affordable displays, sensors, and interaction devices has reached the market, fostering the application of Virtual and Augmented Reality to many new situations. Yet, creating such applications ...
Big City 3D Visual Analysis
(The Eurographics Association, 2015)
A big city visual analysis platform based on Web Virtual Reality Geographical Information System (WEBVRGIS) is presented. Extensive model editing functions and spatial analysis functions are available, including terrain ...
Composition-Aware Scene Optimization for Product Images
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Increasingly, companies are creating product advertisements and catalog images using computer renderings of 3D scenes. A common goal for these companies is to create aesthetically appealing compositions that highlight ...
Implicit Formulation for SPH-based Viscous Fluids
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We propose a stable and efficient particle-based method for simulating highly viscous fluids that can generate coiling and buckling phenomena and handle variable viscosity. In contrast to previous methods that use explicit ...
Perceptually Motivated Real-Time Compression of Motion Data Enhanced by Incremental Encoding and Parameter Tuning
(The Eurographics Association, 2013)
We address the problem of efficient real-time motion data compression considering human perception. Using incremental encoding plus a database of motion primitives for each key point, our method achieves a higher or ...
Enhanced Lattice Boltzmann Shallow Waters for Real-time Fluid Simulations
(The Eurographics Association, 2013)
We present a novel approach at simulating fluids in real-time by coupling the Lattice Boltzmann Method for Shallow Waters (LBMSW) with particle systems. The LBM can handle arbitrary underlying terrain and arbitrary fluid ...