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    A Survey on Temporal Coherence Methods in Real-Time Rendering 

    Scherzer, Daniel; Yang, Lei; Mattausch, Oliver; Nehab, Diego; Sander, Pedro V.; Wimmer, Michael; Eisemann, Elmar (The Eurographics Association, 2011)
    Nowadays, there is a strong trend towards rendering to higher-resolution displays and at high frame rates. This development aims at delivering more detail and better accuracy, but it also comes at a significant cost. ...
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    Mapping Images to Target Devices: Spatial, Temporal, Stereo, Tone, and Color 

    Banterle, Francesco; Artusi, Alessandro; Aydin, Tunc O.; Didyk, Piotr; Eisemann, Elmar; Gutierrez, Diego; Mantiuk, Rafael; Myszkowski, Karol; Ritschel, Tobias (The Eurographics Association, 2012)
    Retargeting is a process through which an image or a video is adapted from the display device for which it was meant (target display) to another one (retarget display). The retarget display can have different features from ...
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    Learning Line Features in 3D Geometry 

    Sunkel, Martin; Jansen, Silke; Wand, Michael; Eisemann, Elmar; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Feature detection in geometric datasets is a fundamental tool for solving shape matching problems such as partial symmetry detection. Traditional techniques usually employ a priori models such as crease lines that are ...
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    A Computational Model of Afterimages 

    Ritschel, Tobias; Eisemann, Elmar (The Eurographics Association and John Wiley and Sons Ltd., 2012)
    Afterimages are optical illusions, particularly well perceived when fixating an image for an extended period of time and then looking at a neutral background, where an inverted copy of the original stimulus appears. The ...
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    3D Material Style Transfer 

    Nguyen, Chuong H.; Ritschel, Tobias; Myszkowski, Karol; Eisemann, Elmar; Seidel, Hans-Peter (The Eurographics Association and John Wiley and Sons Ltd., 2012)
    This work proposes a technique to transfer the material style or mood from a guide source such as an image or video onto a target 3D scene. It formulates the problem as a combinatorial optimization of assigning discrete ...
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    Perception-driven Accelerated Rendering 

    Weier, Martin; Stengel, Michael; Roth, Thorsten; Didyk, Piotr; Eisemann, Elmar; Eisemann, Martin; Grogorick, Steve; Hinkenjann, André; Kruijff, Ernst; Magnor, Marcus; Myszkowski, Karol; Slusallek, Philipp (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Advances in computer graphics enable us to create digital images of astonishing complexity and realism. However, processing resources are still a limiting factor. Hence, many costly but desirable aspects of realism are ...
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    Separable Approximation of Ambient Occlusion 

    Huang, Jing; Boubekeur, Tamy; Ritschel, Tobias; Holländer, Matthias; Eisemann, Elmar (The Eurographics Association, 2011)
    Ambient occlusion (AO) provides an effective approximation to global illumination that enjoys widespread use amongst practitioners. In this paper, we present a fast easy-to-implement separable approximation to screen space ...
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    Voxel DAGs and Multiresolution Hierarchies: From Large-Scale Scenes to Pre-computed Shadows 

    Assarsson, Ulf; Billeter, Markus; Dolonius, Dan; Eisemann, Elmar; Jaspe, Alberto; Scandolo, Leonardo; Sintorn, Erik (The Eurographics Association, 2018)
    In this tutorial, we discuss voxel DAGs and multiresolution hierarchies, which are representations that can encode large volumes of data very efficiently. Despite a significant compression ration, an advantage of these ...
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    Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays 

    Didyk, Piotr; Eisemann, Elmar; Ritschel, Tobias; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    High-refresh-rate displays (e. g., 120 Hz) have recently become available on the consumer market and quickly gain on popularity. One of their aims is to reduce the perceived blur created by moving objects that are tracked ...
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    General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering 

    Bauszat, Pablo; Eisemann, Martin; Eisemann, Elmar; Magnor, Marcus (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
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    Eisemann, Elmar (16)
    Myszkowski, Karol (6)Ritschel, Tobias (5)Didyk, Piotr (4)Seidel, Hans-Peter (4)Bauszat, Pablo (3)Eisemann, Elmar (3)Assarsson, Ulf (2)deRuiter, Marco (2)Eisemann, Martin (2)... View MoreSubjectComputing methodologies (3)I.3.7 [Computer Graphics] (3)Ray tracing (3)Three Dimensional Graphics and Realism (3)I.3.3 [Computer Graphics] (2)Picture/Image Generation (2)Raytracing (2)Visibility (2)> Information visualization (1)and texture (1)... View MoreDate Issued2011 (4)2012 (3)2016 (3)2019 (3)2010 (2)2014 (1)2015 (1)2017 (1)2018 (1)2020 (1)Has File(s)true (20)

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