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Real-time Inhabited Virtual Worlds and Interaction - interactive virtual worlds module
(The Eurographics Association, 2006)
Virtual Worlds [MK94] and their concept of cyber-real space interplay invoke such interactive digital narratives that promote new patterns of understanding. However, the "narrative" and "interactive" part, which refers to ...
Advanced Topics in Virtual Garment Simulation
(The Eurographics Association, 2007)
For more than two decades, cloth simulation has been an active research area in computer graphics. In order to create efficient high-quality animations, techniques from many research fields have to be thoroughly combined. ...