32-Issue 1

Eurographics DL Repository

32-Issue 1

 

Recent Submissions

  • Jeong, SoHyeon; Park, Si-Hyung; Kim, Chang-Hun (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We introduce a biologically motivated simulation technique for the realistic shape deformation of drying leaves. In contrast to skeleton-based leaf deformation, our approach simulates the whole leaf surface to capture the ...
  • Spencer, Ben; Jones, Mark W. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
  • Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2013)
  • Erratum 
    Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2013)
  • Wu, Fuzhang; Dong, Weiming; Kong, Yan; Mei, Xing; Paul, Jean-Claude; Zhang, Xiaopeng (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    This paper presents a novel content-based method for transferring the colour patterns between images. Unlike previous methods that rely on image colour statistics, our method puts an emphasis on high-level scene content ...
  • SahillioÄ lu, Y.; Yemez, Y. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We address the symmetric flip problem that is inherent to multi-resolution isometric shape matching algorithms. To this effect, we extend our previous work which handles the dense isometric correspondence problem in the ...
  • Wang, J.; Yu, Z.; Zhu, W.; Cao, J. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We propose a robust method for surface mesh reconstruction from unorganized, unoriented, noisy and outlier-ridden 3D point data. A kernel-based scale estimator is introduced to estimate the scale of inliers of the input ...
  • Poranne, Roi; Ovreiu, Elena; Gotsman, Craig (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Constraining 3D meshes to restricted classes is necessary in architectural and industrial design, but it can be very challenging to manipulate meshes while staying within these classes. Specifically, polyhedral meshesâ ...
  • Moon, Bochang; Jun, Jong Yun; Lee, JongHyeob; Kim, Kunho; Hachisuka, Toshiya; Yoon, Sung-Eui (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We propose an efficient and robust image-space denoising method for noisy images generated by Monte Carlo ray tracing methods. Our method is based on two new concepts: virtual flash images and homogeneous pixels. Inspired ...
  • Corsini, M.; Larabi, M. C.; Lavoué, G.; Petřík, O.; Váša, L.; Wang, K. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Almost all mesh processing procedures cause some more or less visible changes in the appearance of objects represented by polygonal meshes. In many cases, such as mesh watermarking, simplification or lossy compression, the ...
  • Wang, Lili; Shi, Yulong; Chen, Yi; Popescu, Voicu (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Texture bombing is a texture synthesis approach that saves memory by stopping short of assembling the output texture from the arrangement of input texture patches; instead, the arrangement is used directly at run time to ...
  • Selino, A.; Jones, M. D. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Animating trees in wind has long been a problem in computer graphics. Progress on this problem is important for both visual effects in films and forestry biomechanics. More generally, progress on tree motion in wind may ...
  • Kratz, A.; Auer, C.; Stommel, M.; Hotz, I. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Tensors provide a powerful language to describe physical phenomena. Consequently, they have a long tradition in physics and appear in various application areas, either as the final result of simulations or as intermediate ...
  • Bittner, Jiří; Hapala, Michal; Havran, Vlastimil (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We present an algorithm for fast optimization of bounding volume hierarchies (BVH) for efficient ray tracing. We perform selective updates of the hierarchy driven by the cost model derived from the surface area heuristic. ...
  • He, S.; Lau, R. W. H. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    Capturing fine details of turbulence on a coarse grid is one of the main tasks in real-time fluid simulation. Existing methods for doing this have various limitations. In this paper, we propose a new turbulence method that ...
  • Sin, F. S.; Schroeder, D.; Barbic, J. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    This practice and experience paper describes a robust C++ implementation of several non-linear solid three-dimensional deformable object strategies commonly employed in computer graphics, named the Vega finite element ...
  • Weber, Daniel; Bender, Jan; Schnoes, Markus; Stork, Andre; Fellner, Dieter W. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations of multi-body systems and deformable bodies. Thereby, we introduce ...
  • Kerber, J.; Bokeloh, M.; Wand, M.; Seidel, H.-P. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    In this paper, we present a novel method for detecting partial symmetries in very large point clouds of 3D city scans. Unlike previous work, which has only been demonstrated on data sets of a few hundred megabytes maximum, ...
  • Editorial 
    Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2013)