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    • A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering 

      Rieder, Christian; Palmer, Stephan; Link, Florian; Hahn, Horst K. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illustrate the design decisions. Also, important ...