Volume 30 (2011)

Eurographics DL Repository

Volume 30 (2011)

 

Illustrative Visualization of a Vortex Breakdown Bubble, by Mathias Hummel, Christoph Garth, Bernd Hamann, Hans Hagen and Kenneth I. Joy

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  • Eduard Groeller and Holly Rushmeier (The Eurographics Association and Blackwell Publishing Ltd., 2011)
  • Isenberg, Tobias; Cunningham, Douglas (The Eurographics Association and Blackwell Publishing Ltd., 2011)
  • Reviewers 
    Eduard Groeller and Holly Rushmeier (The Eurographics Association and Blackwell Publishing Ltd., 2011)
  • Wetzstein, Gordon; Ihrke, Ivo; Lanman, Douglas; Heidrich, Wolfgang (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    The plenoptic function is a ray‐based model for light that includes the colour spectrum as well as spatial, temporal and directional variation. Although digital light sensors have greatly evolved in the last years, one ...
  • Bilgili, Ahmet; Öztürk, Aydn; Kurt, Murat (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Generating photo‐realistic images through Monte Carlo rendering requires efficient representation of light–surface interaction and techniques for importance sampling. Various models with good representation abilities have ...
  • Yin, Xuetao; Femiani, John; Wonka, Peter; Razdan, Anshuman (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    We present an image processing method that converts a raster image to a simplical two‐complex which has only a small number of vertices (base mesh) plus a parametrization that maps each pixel in the original image to a ...
  • Manson, Josiah; Schaefer, Scott (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    We propose a method for calculating deformations of models by deforming a low‐resolution mesh and adding details while ensuring that the details we add satisfy a set of constraints. Our method builds a low‐resolution ...
  • Beacco, A.; Spanlang, B.; Andujar, C.; Pelechano, N. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Rendering detailed animated characters is a major limiting factor in crowd simulation. In this paper we present a new representation for 3D animated characters which supports output‐sensitive rendering. Our approach is ...
  • Bénard, Pierre; Bousseau, Adrien; Thollot, Joëlle (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Non‐photorealistic rendering (NPR) algorithms allow the creation of images in a variety of styles, ranging from line drawing and pen‐and‐ink to oil painting and watercolour. These algorithms provide greater flexibility, ...
  • Menk, Christoffer; Jundt, Eduard; Koch, Reinhard (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    If spatial augmented reality is used in the design process of a car, then one of the most important issues is that the virtual content is projected with a very high visual quality onto the real object, because based on ...
  • Kabul, Ilknur; Pizer, Stephen M.; Rosenman, Julian; Niethammer, Marc (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    In this paper, we introduce a new texture metamorphosis approach for interpolating texture samples from a source texture into a target texture. We use a new energy optimization scheme derived from optimal control principles ...
  • Law, Alvin J.; Aliaga, Daniel G.; Sajadi, Behzad; Majumder, Aditi; Pizlo, Zygmunt (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Projection‐based appearances are used in a variety of computer graphics applications to impart different appearances onto physical surfaces using digitally controlled projector light. To achieve a compliant appearance, all ...
  • Obermaier, H.; Billen, M. I.; Hagen, H.; Hering‐Bertram, M.; Hamann, B. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    The evolution of strain and development of material anisotropy in models of the Earth’s mantle flow convey important information about how to interpret the geometric relationship between observation of seismic anisotropy ...
  • Jia, Yuntao; Garland, Michael; Hart, John C. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    The hierarchical edge bundle (HEB) method generates useful visualizations of dense graphs, such as social networks, but requires a predefined clustering hierarchy, and does not easily benefit from existing straight‐line ...
  • Laurijssen, Jurgen; Wang, Rui; Lagae, Ares; Dutré, Philip (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Recent work in interactive global illumination addresses diffuse and moderately glossy indirect lighting effects, but high‐frequency effects such as multi‐bounce reflections on highly glossy surfaces are often ignored. ...
  • Munoz, Adolfo; Echevarria, Jose I.; Seron, Francisco J.; Gutierrez, Diego (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    This paper introduces a new method for simulating homogeneous subsurface light transport in translucent objects. Our approach is based on irradiance convolutions over a multi‐layered representation of the volume for light ...
  • Ritschel, Tobias; Eisemann, Elmar; Ha, Inwoo; Kim, James D. K.; Seidel, Hans‐Peter (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    We propose an algorithm to compute interactive indirect illumination in dynamic scenes containing millions of triangles. It makes use of virtual point lights (VPL) to compute bounced illumination and a point‐based scene ...
  • Artusi, Alessandro; Banterle, Francesco; Chetverikov, Dmitry (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    The separation of reflection components is an important issue in computer graphics, computer vision and image processing. It provides useful information for the applications that need consistent object surface appearance, ...
  • Tycowicz, Christoph von; Kälberer, Felix; Polthier, Konrad (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Multiresolution meshes provide an efficient and structured representation of geometric objects. To increase the mesh resolution only at vital parts of the object, adaptive refinement is widely used. We propose a lossless ...
  • Fröhlich, Stefan; Botsch, Mario (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    Despite the huge progress made in interactive physics‐based mesh deformation, manipulating a geometrically complex mesh or posing a detailed character is still a tedious and time‐consuming task. Example‐driven methods ...

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