CompAesth 16: Workshop on Computational Aesthetics

Eurographics DL Repository

CompAesth 16: Workshop on Computational Aesthetics

 

Expressive 2016

Joint Symposium of
Computational Aesthetics (CAe)
Non-Photorealistic Animation and Rendering (NPAR)
Sketch-Based Interfaces and Modeling (SBIM)

Lisbon, Portugal | May 2016

Working with Images
Painted Stained Glass
Lars Doyle and David Mould
A Benchmark Image Set for Evaluating Stylization
David Mould and Paul L. Rosin
Automatic Texture Guided Color Transfer and Colorization
Benoit Arbelot, Romain Vergne, Thomas Hurtut, and Joëlle Thollot
Parameterized Skin for Rendering Flushing Due to Exertion
Teresa Vieira
Stylization
Barycentric Shaders: Art Directed Shading Using Control Images
Ergun Akleman, S. Liu, and Donald House
Art-directed Watercolor Rendered Animation
Santiago Montesdeoca, Hock-Soon Seah, and Hans-Martin Rall
Map Style Formalization: Rendering Techniques Extension for Cartography
Sidonie Christophe, Bertrand Duménieu, Jérémie Turbet, Charlotte Hoarau, Nicolas Mellado, Jérémie Ory, Hugo Loi, Antoine Masse, Benoit Arbelot, Romain Vergne, Mathieu Brédif, Thomas Hurtut, Joëlle Thollot, and David Vanderhaeghe
Interaction
EasySketch2: A Novel Sketch-based Interface for Improving Children's Fine Motor Skills and School Readiness
Honghoe Kim, Paul Taele, Jinsil Seo, Jeffrey Liew, and Tracy Hammond
Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration
Huy Quoc Phan, Jingwan Lu, Paul Asente, Antoni B. Chan, and Hongbo Fu
Interactive NPAR: What Type of Tools Should We Create?
Tobias Isenberg
StandUp: Understanding Body-Part and Gestural Preferences for First-Person 3D Modeling
Kapil Dev, Nicolas Villar, and Manfred Lau
Synthesis
Daisy Visualization for Graphs
Katayoon Etemad, Faramarz Samavati, Sheelagh Carpendale
Data-Driven Iconification
Yiming Liu, Aseem Agarwala, Jingwan Lu, and Szymon Rusinkiewicz
Stippling with Aerial Robots
Brendan Galea, Ehsan Kia, Nicholas Aird, and Paul G. Kry
Quantum Art
Alain Lioret

Recent Submissions

  • Galea, Brendan; Kia, Ehsan; Aird, Nicholas; Kry, Paul G. (The Eurographics Association, 2016)
    We describe a method for creating stippled prints using a quadrotor flying robot. At a low level, we use motion capture to measure the position of the robot and the canvas, and a robust control algorithm to command the ...
  • Lioret, Alain (The Eurographics Association, 2016)
    The use of quantum computing in the creation of art is proving to be very interesting since it allows both the exploration of digital work using new algorithms and of artistic creation based on new concepts. These new ...
  • Etemad, Katayoon; Samavati, Faramarz; Carpendale, Sheelagh (The Eurographics Association, 2016)
    Since graphs are ubiquitous representations of data that are used in many applications, creating graph layouts is an important problem. These graph layouts are usefully discussed in terms of aesthetics that originated from ...
  • Akleman, Ergun; Liu, S.; House, Donald (The Eurographics Association, 2016)
    In this paper, we present Barycentric Shaders, a shading framework based on barycentric algebra, for the development of shader functions providing intuitive art-directed control. The framework guarantees that whatever style ...
  • Vieira, Teresa (The Eurographics Association, 2016)
    It is known that physical exercise increases bloodflow and flushing of the facial skin. When digital artists hand-paint the textures for animation of realistic effects such as flushing due to exertion, they observe real-life ...
  • Doyle, Lars; Mould, David (The Eurographics Association, 2016)
    We propose a new region-based method for stained glass rendering of an input photograph. We achieve more regular region sizes than previous methods by using simple linear iterative clustering, or SLIC, to obtain tile ...
  • Angus Forbes; Lyn Bartram; Pierre Bénard; Holger Winnemöller; Yotam Gingold; Ergun Akleman (Eurographics Association, 2016)