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    Tiled Depth of Field Splatting 

    Selgrad, Kai; Franke, Linus; Stamminger, Marc (The Eurographics Association, 2016)
    We present a method to compute post-processing depth of field (DOF) that produces more accurate results than previous approaches. Our method is based on existing approaches, namely DOF rendering by splatting and fast, ...
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    Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization 

    Ecker, Ady (The Eurographics Association, 2016)
    We present a real-world application of real-time video texture synthesis for capsule endoscopy
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    Interactive Additive Diffraction Synthesis 

    Lee, Sangmin; Lee, Sungkil (The Eurographics Association, 2016)
    Lens flare, comprising diffraction patterns of direct lights and ghosts of an aperture, is one of artistic artifacts in optical systems. The generation of far-field diffraction patterns has commonly used Fourier transform ...

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    AuthorEcker, Ady (1)Franke, Linus (1)Lee, Sangmin (1)Lee, Sungkil (1)Selgrad, Kai (1)Stamminger, Marc (1)Subject
    Display algorithms (3)
    I.3.3 [Computer Graphics] (2)Picture/Image Generation (2)Computer Graphics [I.3.3] (1)Image Generation (1)... View MoreDate Issued2016 (3)Has File(s)
    true (3)

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