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    Compressed Multiresolution Hierarchies for High-Quality Precomputed Shadows 

    Scandolo, Leonardo; Bauszat, Pablo; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2016)
    The quality of shadow mapping is traditionally limited by texture resolution. We present a novel lossless compression scheme for high-resolution shadow maps based on precomputed multiresolution hierarchies. Traditional ...
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    Geometry and Attribute Compression for Voxel Scenes 

    Dado, Bas; Kol, Timothy R.; Bauszat, Pablo; Thiery, Jean-Marc; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Voxel-based approaches are today's standard to encode volume data. Recently, directed acyclic graphs (DAGs) were successfully used for compressing sparse voxel scenes as well, but they are restricted to a single bit of ...

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    Author
    Bauszat, Pablo (2)
    Eisemann, Elmar (2)Dado, Bas (1)Kol, Timothy R. (1)Scandolo, Leonardo (1)Thiery, Jean-Marc (1)SubjectI.3.7 [Computer Graphics] (2)
    Three Dimensional Graphics and Realism (2)
    and texture (1)Color (1)Compression (Coding) (1)Display algorithms (1)Exact coding (1)I.3.3 [Computer Graphics] (1)I.4.2 [Computer Graphics] (1)Picture/Image Generation (1)... View MoreDate Issued2016 (2)Has File(s)
    true (2)

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