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    A Practical GPU-accelerated Method for the Simulation of Naval Objects on Irregular Waves 

    Bezgodov, Alexey; Karsakov, Andrey (The Eurographics Association, 2016)
    This paper introduce a new method for real-time simulation of naval objects (such as vessels, ships, buoys and lifejackets) with six degrees of freedom on irregular waves. Thus method is based on hydrodynamic and hydrostatic ...

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    AuthorBezgodov, Alexey (1)
    Karsakov, Andrey (1)
    Subject
    Animation (1)
    Gaming (1)
    I.6.8 [Computer Graphics] (1)
    SIMULATION AND MODELING (1)
    Types of Simulation (1)
    ... View MoreDate Issued2016 (1)Has File(s)
    true (1)

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